fidl_fuchsia_ui_input3

Enum KeyEventInjectorRequest

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pub enum KeyEventInjectorRequest {
    Inject {
        key_event: KeyEvent,
        responder: KeyEventInjectorInjectResponder,
    },
}
Expand description

Provides the ability to inject KeyEvents into the keyboard subsystem.

§Roles

This protocol will typically be:

  • Implemented by platform components which process and deliver keyboard events.
  • Consumed by components which originiate keyboard events. E.g. an on-screen keyboard, or the Session Framework Input Pipeline.

This protocol should be using in preference to legacy protocols which provide similar functionality. Specifically, this means this protocol should be preferred over

  • fuchsia.ui.input.ImeService which provides InjectInput(), DispatchKey(), and DispatchKey3()
  • fuchsia.ui.input.InputMethodEditor, which provides InjectInput() and DispatchKey3()

§Notes

Products should take care to limit access to this protocol, as events injected with this protocol are indistinguishable from those coming from physical devices.

Variants§

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Inject

Inject an event into the keyboard subsystem.

§Returns

  • HANDLED if the keyboard subsystem delivered the event to a consumer, and the consumer reported that it HANDLED the event
  • NOT_HANDLED if the keyboard subsystem did not deliever the event to any consumers, or no consumer reported that it HANDLED the event.

Implementations§

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impl KeyEventInjectorRequest

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pub fn into_inject(self) -> Option<(KeyEvent, KeyEventInjectorInjectResponder)>

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pub fn method_name(&self) -> &'static str

Name of the method defined in FIDL

Trait Implementations§

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impl Debug for KeyEventInjectorRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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