fidl_fuchsia_ui_input3

Struct KeyEvent

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pub struct KeyEvent {
    pub timestamp: Option<i64>,
    pub type_: Option<KeyEventType>,
    pub key: Option<Key>,
    pub modifiers: Option<Modifiers>,
    pub key_meaning: Option<KeyMeaning>,
    pub repeat_sequence: Option<u32>,
    pub lock_state: Option<LockState>,
    pub device_id: Option<u32>,
    /* private fields */
}
Expand description

A Keyboard event generated to reflect key input. timestamp and type are required. At least one of key and key_meaning must be set for a valid event.

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§timestamp: Option<i64>

Time in nanoseconds when the event was recorded, in the CLOCK_MONOTONIC time base. The timestamp is required on every key event, and users can expect that it will always be present.

§type_: Option<KeyEventType>

Type of event.

§key: Option<Key>

Identifies the key ignoring modifiers, layout, prior key events, etc. This is called the “physical key” on some platforms. In cases where the key event did not originate from a physical keyboard (e.g. onscreen keyboard) this field may be empty.

§modifiers: Option<Modifiers>

Modifiers in effect at the time of the event. Example: CapsLock is off, user presses CapsLock, then A, then releases both. Event sequence is as follows:

  1. type: Pressed, key: CapsLock, modifiers: None
  2. type: Pressed, key: A, modifiers: CapsLock
  3. type: Released, key: CapsLock, modifiers: CapsLock
  4. type: Released, key: A, modifiers: CapsLock

CapsLock is on, user presses CapsLock, then A, then releases both.

  1. type: Pressed, key: CapsLock, modifiers: CapsLock
  2. type: Pressed, key: A, modifiers: None
  3. type: Released, key: CapsLock, modifiers: None
  4. type: Released, key: A, modifiers: None
§key_meaning: Option<KeyMeaning>

Meaning of the key.

§repeat_sequence: Option<u32>

The sequence number of this KeyEvent in the sequence of autorepeated keys.

Unset if this event has been generated in the immediate response to an input from the keyboard driver. If the KeyEvent has been generated through the autorepeat mechanism, this property is set and is incremented by one for each successive generated key event.

§lock_state: Option<LockState>

The lock state in effect at the time of the event.

For example, if CapsLock effect is turned on (pressing ‘a’ results in the effect ‘A’), the corresponding bit in the lock state is set.

NOTE: LockState is different from whether the CapsLock modifier key is actuated or not. LockState.CAPS_LOCK can be active even if the Caps Lock key is not currently actuated.

§device_id: Option<u32>

Identifies the device originating this event.

Trait Implementations§

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impl Clone for KeyEvent

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fn clone(&self) -> KeyEvent

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<D: ResourceDialect> Decode<KeyEvent, D> for KeyEvent

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fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_, D>, offset: usize, depth: Depth, ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Default for KeyEvent

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fn default() -> KeyEvent

Returns the “default value” for a type. Read more
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impl<D: ResourceDialect> Encode<KeyEvent, D> for &KeyEvent

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unsafe fn encode( self, encoder: &mut Encoder<'_, D>, offset: usize, depth: Depth, ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for KeyEvent

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fn eq(&self, other: &KeyEvent) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl TypeMarker for KeyEvent

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type Owned = KeyEvent

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl ValueTypeMarker for KeyEvent

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type Borrowed<'a> = &'a KeyEvent

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
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fn borrow(value: &<Self as TypeMarker>::Owned) -> Self::Borrowed<'_>

Cheaply converts from &Self::Owned to Self::Borrowed.
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impl Persistable for KeyEvent

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impl StructuralPartialEq for KeyEvent

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<E> ErrorType for E
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