fidl_fuchsia_ui_composition

Struct ScreenshotSynchronousProxy

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pub struct ScreenshotSynchronousProxy { /* private fields */ }

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impl ScreenshotSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event( &self, deadline: MonotonicInstant, ) -> Result<ScreenshotEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn take( &self, payload: ScreenshotTakeRequest, ___deadline: MonotonicInstant, ) -> Result<ScreenshotTakeResponse, Error>

Collects the current graphical content of a display in a specified buffer format in the sRGB color space. Note that the sRGB color space is non-linear, meaning that unit tests doing pixel equality checks making use of non-fully saturated colors should convert to a linear color space.

See https://fuchsia.dev/fuchsia-src/concepts/ui/scenic/color_spaces for more information.

Screenshot is taken immediately, populated with the display’s content from the most recent VSYNC.

If the client calls [Take] a second time before a first [Take] call returns, the server will close the Screenshot connection with a ZX_ERR_SHOULD_WAIT epitaph.

If capture fails due to an internal error, the server will close the Screenshot connection with a ZX_ERR_INTERNAL epitaph.

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pub fn take_file( &self, payload: ScreenshotTakeFileRequest, ___deadline: MonotonicInstant, ) -> Result<ScreenshotTakeFileResponse, Error>

Collects the current graphical content of a display in a specified buffer format in the sRGB color space. Note that the sRGB color space is non-linear, meaning that unit tests doing pixel equality checks making use of non-fully saturated colors should convert to a linear color space.

TODO(https://fxbug.dev/42065844): Link to fuchsia.dev documentation when it’s up.

Screenshot is taken immediately, populated with the display’s content from the most recent VSYNC.

If the client calls [TakeFile] a second time before a first [TakeFile] call returns, the server will close the Screenshot connection with a ZX_ERR_SHOULD_WAIT epitaph.

If capture fails due to an internal error, the server will close the Screenshot connection with a ZX_ERR_INTERNAL epitaph.

This call should be used if the client is on the host and does not support VMOs, as is the case for ffx tools.

Trait Implementations§

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impl Debug for ScreenshotSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for ScreenshotSynchronousProxy

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type Proxy = ScreenshotProxy

The async proxy for the same protocol.
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type Protocol = ScreenshotMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more
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fn is_closed(&self) -> Result<bool, Status>

Returns true if the proxy has received the PEER_CLOSED signal. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize = _

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