pub struct Vec4F {
pub x: f32,
pub y: f32,
pub z: f32,
pub w: f32,
}
Expand description
Represents a 4D vector with floating point coordinates.
This type does not specify units. Protocols that use this type should specify the characteristics of the vector space, including orientation and units.
Fields§
§x: f32
§y: f32
§z: f32
§w: f32
Trait Implementations§
Source§impl<D: ResourceDialect> Decode<Vec4F, D> for Vec4F
impl<D: ResourceDialect> Decode<Vec4F, D> for Vec4F
Source§impl<D: ResourceDialect, T0: Encode<f32, D>, T1: Encode<f32, D>, T2: Encode<f32, D>, T3: Encode<f32, D>> Encode<Vec4F, D> for (T0, T1, T2, T3)
impl<D: ResourceDialect, T0: Encode<f32, D>, T1: Encode<f32, D>, T2: Encode<f32, D>, T3: Encode<f32, D>> Encode<Vec4F, D> for (T0, T1, T2, T3)
Source§impl PartialOrd for Vec4F
impl PartialOrd for Vec4F
Source§impl TypeMarker for Vec4F
impl TypeMarker for Vec4F
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for Vec4F
impl ValueTypeMarker for Vec4F
impl Copy for Vec4F
impl Persistable for Vec4F
impl StructuralPartialEq for Vec4F
Auto Trait Implementations§
impl Freeze for Vec4F
impl RefUnwindSafe for Vec4F
impl Send for Vec4F
impl Sync for Vec4F
impl Unpin for Vec4F
impl UnwindSafe for Vec4F
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)