pub enum Node1Request {
    Clone {
        flags: OpenFlags,
        object: ServerEnd<NodeMarker>,
        control_handle: Node1ControlHandle,
    },
    GetAttr {
        responder: Node1GetAttrResponder,
    },
    SetAttr {
        flags: NodeAttributeFlags,
        attributes: NodeAttributes,
        responder: Node1SetAttrResponder,
    },
    GetFlags {
        responder: Node1GetFlagsResponder,
    },
    SetFlags {
        flags: OpenFlags,
        responder: Node1SetFlagsResponder,
    },
    QueryFilesystem {
        responder: Node1QueryFilesystemResponder,
    },
}
Expand description

Node defines the minimal interface for entities which can be accessed in a filesystem.

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Clone

Create another connection to the same remote object.

flags may be any of:

  • OpenFlags.RIGHT_*
  • OpenFlags.APPEND
  • OpenFlags.DESCRIBE
  • OpenFlags.CLONE_SAME_RIGHTS

All other flags are ignored.

The OpenFlags.RIGHT_* bits in flags request corresponding rights over the resulting cloned object. The cloned object must have rights less than or equal to the original object, otherwise returns ZX_ERR_ACCESS_DENIED. Alternatively, pass OpenFlags.CLONE_SAME_RIGHTS to inherit the rights on the source connection. It is invalid to pass any of the OpenFlags.RIGHT_* flags together with OpenFlags.CLONE_SAME_RIGHTS.

Fields

§object: ServerEnd<NodeMarker>
§control_handle: Node1ControlHandle
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GetAttr

Acquires information about the node.

This method does not require any rights.

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SetAttr

Updates information about the node.

This method requires following rights: OpenFlags.RIGHT_WRITABLE, otherwise returns ZX_ERR_BAD_HANDLE.

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GetFlags

Acquires the Directory.Open rights and flags used to access this file.

This method does not require any rights.

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SetFlags

Changes the Directory.Open flags used to access the file. Supported flags which can be turned on / off:

  • OpenFlags.APPEND

This method does not require any rights.

Fields

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QueryFilesystem

Query the filesystem for filesystem-specific information.

Implementations§

Trait Implementations§

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impl Debug for Node1Request

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn from(t: T) -> T

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn into(self) -> U

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That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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Drops the object pointed to by the given pointer. Read more
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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