pub struct NodeSymbol {
pub name: Option<String>,
pub address: Option<u64>,
/* private fields */
}
Expand description
Definition of a symbol provided by a driver for a node. A symbol is local to a driver host.
Fields§
§name: Option<String>
Name of the symbol.
address: Option<u64>
Virtual address of the symbol, within a driver host’s process.
Implementations§
source§impl NodeSymbol
impl NodeSymbol
Trait Implementations§
source§impl Clone for NodeSymbol
impl Clone for NodeSymbol
source§fn clone(&self) -> NodeSymbol
fn clone(&self) -> NodeSymbol
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for NodeSymbol
impl Debug for NodeSymbol
source§impl Decodable for NodeSymbol
impl Decodable for NodeSymbol
source§fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
fn decode(&mut self, decoder: &mut Decoder<'_>, offset: usize) -> Result<()>
Decodes an object of this type from the decoder’s buffers into
self
.
Callers must ensure that offset
is a multiple of
Layout::inline_align
, and that decoder.buf
has room for reading
Layout::inline_size
bytes at offset
. Read moresource§impl Encodable for NodeSymbol
impl Encodable for NodeSymbol
source§fn encode(
&mut self,
encoder: &mut Encoder<'_, '_>,
offset: usize,
recursion_depth: usize
) -> Result<()>
fn encode( &mut self, encoder: &mut Encoder<'_, '_>, offset: usize, recursion_depth: usize ) -> Result<()>
Encode the object into the buffer. Any handles stored in the object are
swapped for
Handle::INVALID
. Callers must ensure that offset
is a
multiple of Layout::inline_align
, and that encoder.buf
has room for
writing Layout::inline_size
bytes at offset
. Read moresource§impl Layout for NodeSymbol
impl Layout for NodeSymbol
source§fn inline_align(_context: &Context) -> usize
fn inline_align(_context: &Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(_context: &Context) -> usize
fn inline_size(_context: &Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for the type’s alignment. Must be a multiple of
inline_align
.§fn supports_simple_copy() -> boolwhere
Self: Sized,
fn supports_simple_copy() -> boolwhere Self: Sized,
Returns true iff the type can be encoded or decoded via simple copy. Read more
source§impl PartialEq<NodeSymbol> for NodeSymbol
impl PartialEq<NodeSymbol> for NodeSymbol
source§fn eq(&self, other: &NodeSymbol) -> bool
fn eq(&self, other: &NodeSymbol) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Persistable for NodeSymbol
impl StructuralPartialEq for NodeSymbol
impl TopLevel for NodeSymbol
Auto Trait Implementations§
impl RefUnwindSafe for NodeSymbol
impl Send for NodeSymbol
impl Sync for NodeSymbol
impl Unpin for NodeSymbol
impl UnwindSafe for NodeSymbol
Blanket Implementations§
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> LayoutObject for Twhere
T: Layout,
impl<T> LayoutObject for Twhere T: Layout,
§fn inline_align(&self, context: &Context) -> usize
fn inline_align(&self, context: &Context) -> usize
See
Layout::inline_align
.§fn inline_size(&self, context: &Context) -> usize
fn inline_size(&self, context: &Context) -> usize
See
Layout::inline_size
.