pub struct Component {
    pub program: Option<Program>,
    pub uses: Option<Vec<Use>>,
    pub exposes: Option<Vec<Expose>>,
    pub offers: Option<Vec<Offer>>,
    pub capabilities: Option<Vec<Capability>>,
    pub children: Option<Vec<Child>>,
    pub collections: Option<Vec<Collection>>,
    pub environments: Option<Vec<Environment>>,
    pub facets: Option<Dictionary>,
    pub config: Option<ConfigSchema>,
    /* private fields */
}
Expand description

A component declaration.

This information is typically encoded in the component manifest (.cm file) if it has one or may be generated at runtime by a component resolver for those that don’t.

Fields§

§program: Option<Program>

(Optional) Information about the program to run when the component is executed. Omitted for non-executable components.

§uses: Option<Vec<Use>>

(Optional) List of capabilities used by the component. These consist of capabilities offered to the component that are installed in its incoming namespace.

The used capabilities must be unique and non-overlapping.

§exposes: Option<Vec<Expose>>

(Optional) List of capabilities exposed by the component. These consist of capabilities that are made visible to the parent. The parent may offer these capabilities to its children, but not use them.

The exposed capabilities must be unique and non-overlapping.

§offers: Option<Vec<Offer>>

(Optional) List of capabilities offered to the component’s children. These consist of capabilities that the given children may use, which may come from a child, the parent, or the component’s own outgoing namespace.

The offered capabilities must be unique and non-overlapping.

§capabilities: Option<Vec<Capability>>

(Optional) List of capabilities defined by the component.

§children: Option<Vec<Child>>

(Optional) The component’s statically instantiated children. The children must have unique names.

§collections: Option<Vec<Collection>>

(Optional) The component’s collections. The collections must have unique names.

§environments: Option<Vec<Environment>>

(Optional) List of environments created by this component. Environments are assigned to children and control aspects of a child component’s runtime.

§facets: Option<Dictionary>

(Optional) Additional metadata about the component.

§config: Option<ConfigSchema>

(Optional) The schema of the component’s configuration interface.

Trait Implementations§

source§

impl Clone for Component

source§

fn clone(&self) -> Component

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Component

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Decode<Component> for Component

source§

fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
source§

unsafe fn decode( &mut self, decoder: &mut Decoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
source§

impl Default for Component

source§

fn default() -> Component

Returns the “default value” for a type. Read more
source§

impl Encode<Component> for &Component

source§

unsafe fn encode( self, encoder: &mut Encoder<'_>, offset: usize, depth: Depth ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
source§

impl PartialEq for Component

source§

fn eq(&self, other: &Component) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl TypeMarker for Component

§

type Owned = Component

The owned Rust type which this FIDL type decodes into.
source§

fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
source§

fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
§

fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
§

fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
source§

impl ValueTypeMarker for Component

§

type Borrowed<'a> = &'a Component

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
source§

fn borrow<'a>(value: &'a <Self as TypeMarker>::Owned) -> Self::Borrowed<'a>

Cheaply converts from &Self::Owned to Self::Borrowed.
source§

impl Persistable for Component

source§

impl StructuralPartialEq for Component

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T> Body for T
where T: Persistable,

§

type MarkerAtTopLevel = T

The marker type to use when the body is at the top-level.
§

type MarkerInResultUnion = T

The marker type to use when the body is nested in a result union.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Encode<Ambiguous1> for T

§

unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
§

impl<T> Encode<Ambiguous2> for T

§

unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
§

impl<E> ErrorType for E
where E: ValueTypeMarker<Owned = E> + Decode<E>,

§

type Marker = E

The marker type.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more