pub struct TargetHandlerListPlayerApplicationSettingAttributesResponse {
pub attributes: Vec<PlayerApplicationSettingAttributeId>,
}
Fields§
§attributes: Vec<PlayerApplicationSettingAttributeId>
Trait Implementations§
Source§impl Clone for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Clone for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§fn clone(&self) -> TargetHandlerListPlayerApplicationSettingAttributesResponse
fn clone(&self) -> TargetHandlerListPlayerApplicationSettingAttributesResponse
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<D: ResourceDialect> Decode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl<D: ResourceDialect> Decode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§impl<D: ResourceDialect> Encode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for &TargetHandlerListPlayerApplicationSettingAttributesResponse
impl<D: ResourceDialect> Encode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for &TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<TargetHandlerListPlayerApplicationSettingAttributesResponse, D> for (T0,)
Source§impl Ord for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Ord for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§fn cmp(
&self,
other: &TargetHandlerListPlayerApplicationSettingAttributesResponse,
) -> Ordering
fn cmp( &self, other: &TargetHandlerListPlayerApplicationSettingAttributesResponse, ) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl PartialEq for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§fn eq(
&self,
other: &TargetHandlerListPlayerApplicationSettingAttributesResponse,
) -> bool
fn eq( &self, other: &TargetHandlerListPlayerApplicationSettingAttributesResponse, ) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl PartialOrd for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl PartialOrd for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§impl TypeMarker for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl TypeMarker for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§type Owned = TargetHandlerListPlayerApplicationSettingAttributesResponse
type Owned = TargetHandlerListPlayerApplicationSettingAttributesResponse
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl ValueTypeMarker for TargetHandlerListPlayerApplicationSettingAttributesResponse
Source§type Borrowed<'a> = &'a TargetHandlerListPlayerApplicationSettingAttributesResponse
type Borrowed<'a> = &'a TargetHandlerListPlayerApplicationSettingAttributesResponse
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Eq for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Persistable for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl StructuralPartialEq for TargetHandlerListPlayerApplicationSettingAttributesResponse
Auto Trait Implementations§
impl Freeze for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl RefUnwindSafe for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Send for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Sync for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl Unpin for TargetHandlerListPlayerApplicationSettingAttributesResponse
impl UnwindSafe for TargetHandlerListPlayerApplicationSettingAttributesResponse
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)