pub struct TargetHandlerGetPlayerApplicationSettingsRequest {
pub attribute_ids: Vec<PlayerApplicationSettingAttributeId>,
}
Fields§
§attribute_ids: Vec<PlayerApplicationSettingAttributeId>
Trait Implementations§
Source§impl Clone for TargetHandlerGetPlayerApplicationSettingsRequest
impl Clone for TargetHandlerGetPlayerApplicationSettingsRequest
Source§fn clone(&self) -> TargetHandlerGetPlayerApplicationSettingsRequest
fn clone(&self) -> TargetHandlerGetPlayerApplicationSettingsRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<D: ResourceDialect> Decode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for TargetHandlerGetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Decode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for TargetHandlerGetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect> Encode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for &TargetHandlerGetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Encode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for &TargetHandlerGetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<TargetHandlerGetPlayerApplicationSettingsRequest, D> for (T0,)
Source§impl Ord for TargetHandlerGetPlayerApplicationSettingsRequest
impl Ord for TargetHandlerGetPlayerApplicationSettingsRequest
Source§fn cmp(
&self,
other: &TargetHandlerGetPlayerApplicationSettingsRequest,
) -> Ordering
fn cmp( &self, other: &TargetHandlerGetPlayerApplicationSettingsRequest, ) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for TargetHandlerGetPlayerApplicationSettingsRequest
impl PartialEq for TargetHandlerGetPlayerApplicationSettingsRequest
Source§fn eq(&self, other: &TargetHandlerGetPlayerApplicationSettingsRequest) -> bool
fn eq(&self, other: &TargetHandlerGetPlayerApplicationSettingsRequest) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl PartialOrd for TargetHandlerGetPlayerApplicationSettingsRequest
impl PartialOrd for TargetHandlerGetPlayerApplicationSettingsRequest
Source§impl TypeMarker for TargetHandlerGetPlayerApplicationSettingsRequest
impl TypeMarker for TargetHandlerGetPlayerApplicationSettingsRequest
Source§type Owned = TargetHandlerGetPlayerApplicationSettingsRequest
type Owned = TargetHandlerGetPlayerApplicationSettingsRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for TargetHandlerGetPlayerApplicationSettingsRequest
impl ValueTypeMarker for TargetHandlerGetPlayerApplicationSettingsRequest
Source§type Borrowed<'a> = &'a TargetHandlerGetPlayerApplicationSettingsRequest
type Borrowed<'a> = &'a TargetHandlerGetPlayerApplicationSettingsRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Eq for TargetHandlerGetPlayerApplicationSettingsRequest
impl Persistable for TargetHandlerGetPlayerApplicationSettingsRequest
impl StructuralPartialEq for TargetHandlerGetPlayerApplicationSettingsRequest
Auto Trait Implementations§
impl Freeze for TargetHandlerGetPlayerApplicationSettingsRequest
impl RefUnwindSafe for TargetHandlerGetPlayerApplicationSettingsRequest
impl Send for TargetHandlerGetPlayerApplicationSettingsRequest
impl Sync for TargetHandlerGetPlayerApplicationSettingsRequest
impl Unpin for TargetHandlerGetPlayerApplicationSettingsRequest
impl UnwindSafe for TargetHandlerGetPlayerApplicationSettingsRequest
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)