pub struct ControllerSetPlayerApplicationSettingsRequest {
pub requested_settings: PlayerApplicationSettings,
}
Fields§
§requested_settings: PlayerApplicationSettings
Trait Implementations§
Source§impl Clone for ControllerSetPlayerApplicationSettingsRequest
impl Clone for ControllerSetPlayerApplicationSettingsRequest
Source§fn clone(&self) -> ControllerSetPlayerApplicationSettingsRequest
fn clone(&self) -> ControllerSetPlayerApplicationSettingsRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<D: ResourceDialect> Decode<ControllerSetPlayerApplicationSettingsRequest, D> for ControllerSetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Decode<ControllerSetPlayerApplicationSettingsRequest, D> for ControllerSetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect> Encode<ControllerSetPlayerApplicationSettingsRequest, D> for &ControllerSetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Encode<ControllerSetPlayerApplicationSettingsRequest, D> for &ControllerSetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect, T0: Encode<PlayerApplicationSettings, D>> Encode<ControllerSetPlayerApplicationSettingsRequest, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<PlayerApplicationSettings, D>> Encode<ControllerSetPlayerApplicationSettingsRequest, D> for (T0,)
Source§impl PartialEq for ControllerSetPlayerApplicationSettingsRequest
impl PartialEq for ControllerSetPlayerApplicationSettingsRequest
Source§fn eq(&self, other: &ControllerSetPlayerApplicationSettingsRequest) -> bool
fn eq(&self, other: &ControllerSetPlayerApplicationSettingsRequest) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl TypeMarker for ControllerSetPlayerApplicationSettingsRequest
impl TypeMarker for ControllerSetPlayerApplicationSettingsRequest
Source§type Owned = ControllerSetPlayerApplicationSettingsRequest
type Owned = ControllerSetPlayerApplicationSettingsRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for ControllerSetPlayerApplicationSettingsRequest
impl ValueTypeMarker for ControllerSetPlayerApplicationSettingsRequest
Source§type Borrowed<'a> = &'a ControllerSetPlayerApplicationSettingsRequest
type Borrowed<'a> = &'a ControllerSetPlayerApplicationSettingsRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Persistable for ControllerSetPlayerApplicationSettingsRequest
impl StructuralPartialEq for ControllerSetPlayerApplicationSettingsRequest
Auto Trait Implementations§
impl Freeze for ControllerSetPlayerApplicationSettingsRequest
impl RefUnwindSafe for ControllerSetPlayerApplicationSettingsRequest
impl Send for ControllerSetPlayerApplicationSettingsRequest
impl Sync for ControllerSetPlayerApplicationSettingsRequest
impl Unpin for ControllerSetPlayerApplicationSettingsRequest
impl UnwindSafe for ControllerSetPlayerApplicationSettingsRequest
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)