pub struct ControllerGetPlayerApplicationSettingsRequest {
pub attribute_ids: Vec<PlayerApplicationSettingAttributeId>,
}
Fields§
§attribute_ids: Vec<PlayerApplicationSettingAttributeId>
Trait Implementations§
Source§impl Clone for ControllerGetPlayerApplicationSettingsRequest
impl Clone for ControllerGetPlayerApplicationSettingsRequest
Source§fn clone(&self) -> ControllerGetPlayerApplicationSettingsRequest
fn clone(&self) -> ControllerGetPlayerApplicationSettingsRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<D: ResourceDialect> Decode<ControllerGetPlayerApplicationSettingsRequest, D> for ControllerGetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Decode<ControllerGetPlayerApplicationSettingsRequest, D> for ControllerGetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect> Encode<ControllerGetPlayerApplicationSettingsRequest, D> for &ControllerGetPlayerApplicationSettingsRequest
impl<D: ResourceDialect> Encode<ControllerGetPlayerApplicationSettingsRequest, D> for &ControllerGetPlayerApplicationSettingsRequest
Source§impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<ControllerGetPlayerApplicationSettingsRequest, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<Vector<PlayerApplicationSettingAttributeId, 131>, D>> Encode<ControllerGetPlayerApplicationSettingsRequest, D> for (T0,)
Source§impl Ord for ControllerGetPlayerApplicationSettingsRequest
impl Ord for ControllerGetPlayerApplicationSettingsRequest
Source§fn cmp(&self, other: &ControllerGetPlayerApplicationSettingsRequest) -> Ordering
fn cmp(&self, other: &ControllerGetPlayerApplicationSettingsRequest) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ControllerGetPlayerApplicationSettingsRequest
impl PartialEq for ControllerGetPlayerApplicationSettingsRequest
Source§fn eq(&self, other: &ControllerGetPlayerApplicationSettingsRequest) -> bool
fn eq(&self, other: &ControllerGetPlayerApplicationSettingsRequest) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl PartialOrd for ControllerGetPlayerApplicationSettingsRequest
impl PartialOrd for ControllerGetPlayerApplicationSettingsRequest
Source§impl TypeMarker for ControllerGetPlayerApplicationSettingsRequest
impl TypeMarker for ControllerGetPlayerApplicationSettingsRequest
Source§type Owned = ControllerGetPlayerApplicationSettingsRequest
type Owned = ControllerGetPlayerApplicationSettingsRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for ControllerGetPlayerApplicationSettingsRequest
impl ValueTypeMarker for ControllerGetPlayerApplicationSettingsRequest
Source§type Borrowed<'a> = &'a ControllerGetPlayerApplicationSettingsRequest
type Borrowed<'a> = &'a ControllerGetPlayerApplicationSettingsRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Eq for ControllerGetPlayerApplicationSettingsRequest
impl Persistable for ControllerGetPlayerApplicationSettingsRequest
impl StructuralPartialEq for ControllerGetPlayerApplicationSettingsRequest
Auto Trait Implementations§
impl Freeze for ControllerGetPlayerApplicationSettingsRequest
impl RefUnwindSafe for ControllerGetPlayerApplicationSettingsRequest
impl Send for ControllerGetPlayerApplicationSettingsRequest
impl Sync for ControllerGetPlayerApplicationSettingsRequest
impl Unpin for ControllerGetPlayerApplicationSettingsRequest
impl UnwindSafe for ControllerGetPlayerApplicationSettingsRequest
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)