event_queue

Struct ControlHandle

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pub struct ControlHandle<N>
where N: Notify,
{ /* private fields */ }
Expand description

A control handle that can control the event queue.

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impl<N> ControlHandle<N>
where N: Notify,

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pub async fn add_client(&mut self, notifier: N) -> Result<(), EventQueueDropped>

Add a new client to the event queue. If there were events queued before, the new client will receive the last event.

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pub async fn clear(&mut self) -> Result<(), EventQueueDropped>

Make all existing clients in the event queue stop adding new events to their queue, and once they receive all queued events, they will be dropped.

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pub async fn queue_event( &mut self, event: N::Event, ) -> Result<(), EventQueueDropped>

Queue an event that will be sent to all clients.

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pub async fn try_flush( &mut self, timeout: Duration, ) -> Result<impl Future<Output = Result<(), TimedOut>>, EventQueueDropped>

Try to flush all pending events to all connected clients, returning a future that completes once all events are flushed or the given timeout duration is reached.

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pub async fn ping(&mut self) -> Result<(), EventQueueDropped>

Pings the event queue. When this returns, you can be sure that all previous actions via this control handle have been processed (but not necessarily forwarded to all clients yet).

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impl<N> Clone for ControlHandle<N>
where N: Notify,

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<N> Debug for ControlHandle<N>
where N: Notify,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<N> Freeze for ControlHandle<N>

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impl<N> !RefUnwindSafe for ControlHandle<N>

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impl<N> Send for ControlHandle<N>
where N: Send, <N as Notify>::Event: Send,

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impl<N> Sync for ControlHandle<N>
where N: Send, <N as Notify>::Event: Send,

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impl<N> Unpin for ControlHandle<N>

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impl<N> !UnwindSafe for ControlHandle<N>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.