pub struct Shed { /* private fields */ }
Implementations§
Source§impl Shed
impl Shed
pub fn open<P: AsRef<Path>>(path: P) -> Result<Self>
pub fn paths(&self, context: &mut Context) -> Vec<(Path, Style)>
pub fn size(&self) -> Size
pub fn rasters( &self, context: &mut Context, transform: Option<&Transform2D<f32>>, ) -> Vec<(Raster, Style)>
pub fn layers( &self, context: &mut Context, transform: Option<&Transform2D<f32>>, ) -> Vec<Layer>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Shed
impl RefUnwindSafe for Shed
impl Send for Shed
impl Sync for Shed
impl Unpin for Shed
impl UnwindSafe for Shed
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
Source§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> IntoAny for T
impl<T> IntoAny for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more