struct

Defined at line 231 of file ../../src/graphics/display/drivers/intel-display/registers-arbiter.h

If false, the Display Engine always sends requests at isochronous priority.

If true, the Display Engine may issue request at lower priority, which may

improve performance for other memory-bound workloads. The Display Engine's

requests will be demoted once the relevant transition watermark is reached.

If the transition watermark is not enabled, the Display Engine's requests

are demoted once the DBUF (Display Buffer) is full.

The hardware only reads this bit from the global arbiter's configuration.

Other arbiters, such as Arbiter 1 and 2 on Tiger Lake, use the global

arbiter's setting.

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Field field

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