pub trait StateTransition<S> { }
Expand description
A StateTransition
defines valid transitions from one state into another.
Implement StateTransition
on the given State
struct to define a new
state transition. Alternatively, use the convenience macro
statemachine!
.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.