wlan_statemachine

Trait StateTransition

Source
pub trait StateTransition<S> { }
Expand description

A StateTransition defines valid transitions from one state into another. Implement StateTransition on the given State struct to define a new state transition. Alternatively, use the convenience macro statemachine!.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§