pub enum ActionFrame<const NO_ACK: bool> {}
Trait Implementations§
Source§impl<const NO_ACK: bool> Parse for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Parse for ActionFrame<NO_ACK>
Source§impl TaggedVariant<MgmtFrame> for ActionFrame<false>
impl TaggedVariant<MgmtFrame> for ActionFrame<false>
Auto Trait Implementations§
impl<const NO_ACK: bool> Freeze for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> RefUnwindSafe for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Send for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Sync for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> Unpin for ActionFrame<NO_ACK>
impl<const NO_ACK: bool> UnwindSafe for ActionFrame<NO_ACK>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more