pub type PhysicalDeviceShaderFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features;

Aliased Type§

struct PhysicalDeviceShaderFloat16Int8FeaturesKHR {
    pub sType: u32,
    pub pNext: *mut c_void,
    pub shaderFloat16: u32,
    pub shaderInt8: u32,
}

Fields§

§sType: u32§pNext: *mut c_void§shaderFloat16: u32§shaderInt8: u32