#[repr(C)]pub struct PhysicalDeviceSubgroupProperties {
pub sType: StructureType,
pub pNext: *mut c_void,
pub subgroupSize: u32,
pub supportedStages: ShaderStageFlags,
pub supportedOperations: SubgroupFeatureFlags,
pub quadOperationsInAllStages: Bool32,
}Fields§
§sType: StructureType§pNext: *mut c_void§subgroupSize: u32§supportedStages: ShaderStageFlags§supportedOperations: SubgroupFeatureFlags§quadOperationsInAllStages: Bool32Auto Trait Implementations§
impl Freeze for PhysicalDeviceSubgroupProperties
impl RefUnwindSafe for PhysicalDeviceSubgroupProperties
impl !Send for PhysicalDeviceSubgroupProperties
impl !Sync for PhysicalDeviceSubgroupProperties
impl Unpin for PhysicalDeviceSubgroupProperties
impl UnwindSafe for PhysicalDeviceSubgroupProperties
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more