Socket

Struct Socket 

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pub struct Socket {
    pub domain: SocketDomain,
    pub socket_type: SocketType,
    pub protocol: SocketProtocol,
    pub security: SocketState,
    /* private fields */
}
Expand description

A Socket represents one endpoint of a bidirectional communication channel.

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§domain: SocketDomain

The domain of this socket.

§socket_type: SocketType

The type of this socket.

§protocol: SocketProtocol

The protocol of this socket.

§security: SocketState

Security module state associated with this socket. Note that the socket’s security label is applied to the associated fs_node.

Implementations§

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impl Socket

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pub fn new<L>( locked: &mut Locked<L>, current_task: &CurrentTask, domain: SocketDomain, socket_type: SocketType, protocol: SocketProtocol, kernel_private: bool, ) -> Result<SocketHandle, Errno>

Creates a new unbound socket.

§Parameters
  • domain: The domain of the socket (e.g., AF_UNIX).
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pub fn new_with_ops(ops: Box<dyn SocketOps>) -> Result<SocketHandle, Errno>

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pub fn new_with_ops_and_info( ops: Box<dyn SocketOps>, domain: SocketDomain, socket_type: SocketType, protocol: SocketProtocol, ) -> SocketHandle

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pub fn get_from_file(file: &FileHandle) -> Result<&SocketHandle, Errno>

Returns the Socket that this FileHandle refers to. If this file is not a socket file, returns ENOTSOCK.

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pub fn downcast_socket<T>(&self) -> Option<&T>
where T: 'static,

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pub fn getsockname<L>( &self, locked: &mut Locked<L>, ) -> Result<SocketAddress, Errno>

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pub fn getpeername<L>( &self, locked: &mut Locked<L>, ) -> Result<SocketAddress, Errno>

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pub fn setsockopt<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, level: u32, optname: u32, optval: SockOptValue, ) -> Result<(), Errno>

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pub fn getsockopt<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, level: u32, optname: u32, optlen: u32, ) -> Result<Vec<u8>, Errno>

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pub fn receive_timeout(&self) -> Option<MonotonicDuration>

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pub fn send_timeout(&self) -> Option<MonotonicDuration>

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pub fn ioctl( &self, locked: &mut Locked<Unlocked>, file: &FileObject, current_task: &CurrentTask, request: u32, arg: SyscallArg, ) -> Result<SyscallResult, Errno>

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pub fn bind<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, socket_address: SocketAddress, ) -> Result<(), Errno>

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pub fn listen<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, backlog: i32, ) -> Result<(), Errno>

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pub fn accept<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, ) -> Result<SocketHandle, Errno>

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pub fn read<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, data: &mut dyn OutputBuffer, flags: SocketMessageFlags, ) -> Result<MessageReadInfo, Errno>

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pub fn write<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, data: &mut dyn InputBuffer, dest_address: &mut Option<SocketAddress>, ancillary_data: &mut Vec<AncillaryData>, ) -> Result<usize, Errno>

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pub fn wait_async<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, waiter: &Waiter, events: FdEvents, handler: EventHandler, ) -> WaitCanceler

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pub fn query_events<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, ) -> Result<FdEvents, Errno>

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pub fn shutdown<L>( &self, locked: &mut Locked<L>, current_task: &CurrentTask, how: SocketShutdownFlags, ) -> Result<(), Errno>

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pub fn close<L>(&self, locked: &mut Locked<L>, current_task: &CurrentTask)

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pub fn to_handle( &self, _file: &FileObject, current_task: &CurrentTask, ) -> Result<Option<NullableHandle>, Errno>

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pub fn fs_node(&self) -> Option<FsNodeHandle>

Returns the crate::vfs::FsNode unique to this Socket.

Auto Trait Implementations§

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impl !Freeze for Socket

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impl !RefUnwindSafe for Socket

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impl Send for Socket

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impl Sync for Socket

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impl Unpin for Socket

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impl !UnwindSafe for Socket

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Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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