pub struct Session {
pub leader: pid_t,
/* private fields */
}Expand description
A session is a collection of ProcessGroup objects that are related to each other. Each
session has a session ID (sid), which is a unique identifier for the session.
The session leader is the first ProcessGroup in a session. It is responsible for managing the
session, including sending signals to all processes in the session and controlling the
foreground and background process groups.
When a ProcessGroup is created, it is automatically added to the session of its parent.
See setsid(2) for information about creating sessions.
A session can be destroyed when the session leader exits or when all process groups in the session are destroyed.
Fields§
§leader: pid_tThe leader of the session
Implementations§
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for Session
impl !RefUnwindSafe for Session
impl Send for Session
impl Sync for Session
impl Unpin for Session
impl !UnwindSafe for Session
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