settings::light::types

Struct LightGroup

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pub struct LightGroup {
    pub name: String,
    pub enabled: bool,
    pub light_type: LightType,
    pub lights: Vec<LightState>,
    pub hardware_index: Vec<u32>,
    pub disable_conditions: Vec<DisableConditions>,
}
Expand description

Internal representation of a light group.

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§name: String§enabled: bool§light_type: LightType§lights: Vec<LightState>§hardware_index: Vec<u32>

Each light in the underlying fuchsia.hardware.light API has a unique, fixed index. We need to remember the index of the lights in this light group in order to write values back.

§disable_conditions: Vec<DisableConditions>

A list of conditions under which the “enabled” field of the light group should be false, which signals to clients the light’s state is being overridden by external conditions, such as an LED dedicated to showing that a device’s mic is muted that is off when the mic is not muted.

Lights that are disabled can still have their value set, but the changes may not be noticeable to the user until the condition disabling/overriding ends.

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impl Clone for LightGroup

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fn clone(&self) -> LightGroup

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LightGroup

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LightGroup

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<LightGroup> for LightGroup

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fn from(src: LightGroup) -> Self

Converts to this type from the input type.
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impl From<LightGroup> for LightGroup

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fn from(src: LightGroup) -> Self

Converts to this type from the input type.
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impl PartialEq for LightGroup

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fn eq(&self, other: &LightGroup) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for LightGroup

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for LightGroup

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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