settings::light::light_hardware_configuration

Struct LightGroupConfiguration

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pub struct LightGroupConfiguration {
    pub name: String,
    pub hardware_index: Vec<u32>,
    pub light_type: LightType,
    pub persist: bool,
    pub disable_conditions: Vec<DisableConditions>,
}

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§name: String

Name of the light group.

Must be unique as this is the primary identifier for light groups.

§hardware_index: Vec<u32>

Each light in the underlying fuchsia.hardware.light API has a unique, fixed index. We need to remember the index of the lights in this light group in order to write values back.

§light_type: LightType

Type of values the light group supports, must match the underlying type of all the lights in the group.

§persist: bool

True if the values of this light group should be persisted across reboots and restored when the settings service starts.

§disable_conditions: Vec<DisableConditions>

A list of conditions under which the “enabled” field of the light group should be false, which signals to clients the light’s state is being overridden by external conditions, such as an LED dedicated to showing that a device’s mic is muted that is off when the mic is not muted.

Lights that are disabled can still have their value set, but the changes may not be noticeable to the user until the condition disabling/overriding ends.

Trait Implementations§

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impl Clone for LightGroupConfiguration

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fn clone(&self) -> LightGroupConfiguration

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LightGroupConfiguration

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for LightGroupConfiguration

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for LightGroupConfiguration

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fn eq(&self, other: &LightGroupConfiguration) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for LightGroupConfiguration

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