selinux

Struct FileSystemMountOptions

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pub struct FileSystemMountOptions {
    pub context: Option<Vec<u8>>,
    pub def_context: Option<Vec<u8>>,
    pub fs_context: Option<Vec<u8>>,
    pub root_context: Option<Vec<u8>>,
}
Expand description

SELinux security context-related filesystem mount options. These options are documented in the context=context, fscontext=context, defcontext=context, and rootcontext=context section of the mount(8) manpage.

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§context: Option<Vec<u8>>

Specifies the effective security context to use for all nodes in the filesystem, and the filesystem itself. If the filesystem already contains security attributes then these are ignored. May not be combined with any of the other options.

§def_context: Option<Vec<u8>>

Specifies an effective security context to use for un-labeled nodes in the filesystem, rather than falling-back to the policy-defined “file” context.

§fs_context: Option<Vec<u8>>

The value of the fscontext=[security-context] mount option. This option is used to label the filesystem (superblock) itself.

§root_context: Option<Vec<u8>>

The value of the rootcontext=[security-context] mount option. This option is used to (re)label the inode located at the filesystem mountpoint.

Trait Implementations§

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impl Clone for FileSystemMountOptions

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fn clone(&self) -> FileSystemMountOptions

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FileSystemMountOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for FileSystemMountOptions

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fn eq(&self, other: &FileSystemMountOptions) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for FileSystemMountOptions

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impl<T> Any for T
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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