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Gpu

Struct Gpu 

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pub struct Gpu {
    pub name: Option<String>,
    pub vendor: Option<String>,
    pub model: Option<String>,
    pub architecture: Option<String>,
    pub uuid: Option<Vec<u8>>,
    pub pci_bdf: Option<String>,
    pub extra_info: Vec<KeyValue>,
}
Expand description

Information about a single GPU.

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§name: Option<String>

GPU name (e.g., “NVIDIA A100”, “Adreno 740”). Used by the Perfetto UI as the display label for GPU tracks (e.g., “NVIDIA A100 Frequency” instead of “GPU 0 Frequency”). If multiple GPUs share the same name, consider appending an index to distinguish them (e.g., “NVIDIA A100 #0”, “NVIDIA A100 #1”).

§vendor: Option<String>

GPU vendor string (e.g., “NVIDIA”, “AMD”, “Qualcomm”).

§model: Option<String>

GPU model/product identifier.

§architecture: Option<String>

GPU architecture (e.g., “Ampere”, “RDNA 3”, “Adreno”).

§uuid: Option<Vec<u8>>

16-byte device UUID when available.

§pci_bdf: Option<String>

PCI bus location (domain:bus:device.function, e.g., “0000:01:00.0”).

§extra_info: Vec<KeyValue>

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impl Gpu

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pub fn name(&self) -> &str

Returns the value of name, or the default value if name is unset.

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pub fn vendor(&self) -> &str

Returns the value of vendor, or the default value if vendor is unset.

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pub fn model(&self) -> &str

Returns the value of model, or the default value if model is unset.

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pub fn architecture(&self) -> &str

Returns the value of architecture, or the default value if architecture is unset.

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pub fn uuid(&self) -> &[u8]

Returns the value of uuid, or the default value if uuid is unset.

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pub fn pci_bdf(&self) -> &str

Returns the value of pci_bdf, or the default value if pci_bdf is unset.

Trait Implementations§

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impl Clone for Gpu

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fn clone(&self) -> Gpu

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Gpu

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Gpu

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for Gpu

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl PartialEq for Gpu

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fn eq(&self, other: &Gpu) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Gpu

Auto Trait Implementations§

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impl Freeze for Gpu

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impl RefUnwindSafe for Gpu

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impl Send for Gpu

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impl Sync for Gpu

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impl Unpin for Gpu

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impl UnsafeUnpin for Gpu

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impl UnwindSafe for Gpu

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.