pub trait IcmpEchoStateContext<I: IcmpIpExt + IpExt, BC: IcmpEchoBindingsTypes>: DeviceIdContext<AnyDevice> + IcmpEchoContextMarker {
type SocketStateCtx<'a>: IcmpEchoBoundStateContext<I, BC> + DeviceIdContext<AnyDevice, DeviceId = Self::DeviceId, WeakDeviceId = Self::WeakDeviceId>;
// Required methods
fn with_all_sockets_mut<O, F: FnOnce(&mut IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
cb: F,
) -> O;
fn with_all_sockets<O, F: FnOnce(&IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
cb: F,
) -> O;
fn with_bound_state_context<O, F: FnOnce(&mut Self::SocketStateCtx<'_>) -> O>(
&mut self,
cb: F,
) -> O;
fn with_socket_state<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
id: &IcmpSocketId<I, Self::WeakDeviceId, BC>,
cb: F,
) -> O;
fn with_socket_state_mut<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &mut IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
id: &IcmpSocketId<I, Self::WeakDeviceId, BC>,
cb: F,
) -> O;
fn for_each_socket<F: FnMut(&mut Self::SocketStateCtx<'_>, &IcmpSocketId<I, Self::WeakDeviceId, BC>, &IcmpSocketState<I, Self::WeakDeviceId, BC>)>(
&mut self,
cb: F,
);
}
Expand description
A Context that provides access to the sockets’ states.
Required Associated Types§
Sourcetype SocketStateCtx<'a>: IcmpEchoBoundStateContext<I, BC> + DeviceIdContext<AnyDevice, DeviceId = Self::DeviceId, WeakDeviceId = Self::WeakDeviceId>
type SocketStateCtx<'a>: IcmpEchoBoundStateContext<I, BC> + DeviceIdContext<AnyDevice, DeviceId = Self::DeviceId, WeakDeviceId = Self::WeakDeviceId>
The inner socket context.
Required Methods§
Sourcefn with_all_sockets_mut<O, F: FnOnce(&mut IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
cb: F,
) -> O
fn with_all_sockets_mut<O, F: FnOnce(&mut IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>( &mut self, cb: F, ) -> O
Calls the function with mutable access to the set with all ICMP sockets.
Sourcefn with_all_sockets<O, F: FnOnce(&IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
cb: F,
) -> O
fn with_all_sockets<O, F: FnOnce(&IcmpSocketSet<I, Self::WeakDeviceId, BC>) -> O>( &mut self, cb: F, ) -> O
Calls the function with immutable access to the set with all ICMP sockets.
Sourcefn with_bound_state_context<O, F: FnOnce(&mut Self::SocketStateCtx<'_>) -> O>(
&mut self,
cb: F,
) -> O
fn with_bound_state_context<O, F: FnOnce(&mut Self::SocketStateCtx<'_>) -> O>( &mut self, cb: F, ) -> O
Calls the function without access to ICMP socket state.
Sourcefn with_socket_state<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
id: &IcmpSocketId<I, Self::WeakDeviceId, BC>,
cb: F,
) -> O
fn with_socket_state<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>( &mut self, id: &IcmpSocketId<I, Self::WeakDeviceId, BC>, cb: F, ) -> O
Calls the function with an immutable reference to the given socket’s state.
Sourcefn with_socket_state_mut<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &mut IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>(
&mut self,
id: &IcmpSocketId<I, Self::WeakDeviceId, BC>,
cb: F,
) -> O
fn with_socket_state_mut<O, F: FnOnce(&mut Self::SocketStateCtx<'_>, &mut IcmpSocketState<I, Self::WeakDeviceId, BC>) -> O>( &mut self, id: &IcmpSocketId<I, Self::WeakDeviceId, BC>, cb: F, ) -> O
Calls the function with a mutable reference to the given socket’s state.
Sourcefn for_each_socket<F: FnMut(&mut Self::SocketStateCtx<'_>, &IcmpSocketId<I, Self::WeakDeviceId, BC>, &IcmpSocketState<I, Self::WeakDeviceId, BC>)>(
&mut self,
cb: F,
)
fn for_each_socket<F: FnMut(&mut Self::SocketStateCtx<'_>, &IcmpSocketId<I, Self::WeakDeviceId, BC>, &IcmpSocketState<I, Self::WeakDeviceId, BC>)>( &mut self, cb: F, )
Call f
with each socket’s state.
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.