pub struct StructWithVectors {
pub vec_empty: Vec<i32>,
pub vec_int: Vec<i32>,
pub vec_string: Vec<String>,
pub vec_nullable_string: Vec<Option<String>>,
pub vec_struct: Vec<StructWithInt>,
pub vec_nullable_struct: Vec<Option<Box<StructWithInt>>>,
pub vec_vec_int: Vec<Vec<i32>>,
}
Fields§
§vec_empty: Vec<i32>
§vec_int: Vec<i32>
§vec_string: Vec<String>
§vec_nullable_string: Vec<Option<String>>
§vec_struct: Vec<StructWithInt>
§vec_nullable_struct: Vec<Option<Box<StructWithInt>>>
§vec_vec_int: Vec<Vec<i32>>
Trait Implementations§
Source§impl Clone for StructWithVectors
impl Clone for StructWithVectors
Source§fn clone(&self) -> StructWithVectors
fn clone(&self) -> StructWithVectors
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for StructWithVectors
impl Debug for StructWithVectors
Source§impl<D: ResourceDialect> Decode<StructWithVectors, D> for StructWithVectors
impl<D: ResourceDialect> Decode<StructWithVectors, D> for StructWithVectors
Source§impl<D: ResourceDialect> Encode<StructWithVectors, D> for &StructWithVectors
impl<D: ResourceDialect> Encode<StructWithVectors, D> for &StructWithVectors
Source§impl<D: ResourceDialect, T0: Encode<UnboundedVector<i32>, D>, T1: Encode<UnboundedVector<i32>, D>, T2: Encode<UnboundedVector<UnboundedString>, D>, T3: Encode<UnboundedVector<Optional<UnboundedString>>, D>, T4: Encode<UnboundedVector<StructWithInt>, D>, T5: Encode<UnboundedVector<Boxed<StructWithInt>>, D>, T6: Encode<UnboundedVector<UnboundedVector<i32>>, D>> Encode<StructWithVectors, D> for (T0, T1, T2, T3, T4, T5, T6)
impl<D: ResourceDialect, T0: Encode<UnboundedVector<i32>, D>, T1: Encode<UnboundedVector<i32>, D>, T2: Encode<UnboundedVector<UnboundedString>, D>, T3: Encode<UnboundedVector<Optional<UnboundedString>>, D>, T4: Encode<UnboundedVector<StructWithInt>, D>, T5: Encode<UnboundedVector<Boxed<StructWithInt>>, D>, T6: Encode<UnboundedVector<UnboundedVector<i32>>, D>> Encode<StructWithVectors, D> for (T0, T1, T2, T3, T4, T5, T6)
Source§impl Hash for StructWithVectors
impl Hash for StructWithVectors
Source§impl Ord for StructWithVectors
impl Ord for StructWithVectors
Source§fn cmp(&self, other: &StructWithVectors) -> Ordering
fn cmp(&self, other: &StructWithVectors) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for StructWithVectors
impl PartialEq for StructWithVectors
Source§impl PartialOrd for StructWithVectors
impl PartialOrd for StructWithVectors
Source§impl TypeMarker for StructWithVectors
impl TypeMarker for StructWithVectors
Source§type Owned = StructWithVectors
type Owned = StructWithVectors
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for StructWithVectors
impl ValueTypeMarker for StructWithVectors
Source§type Borrowed<'a> = &'a StructWithVectors
type Borrowed<'a> = &'a StructWithVectors
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Eq for StructWithVectors
impl Persistable for StructWithVectors
impl StructuralPartialEq for StructWithVectors
Auto Trait Implementations§
impl Freeze for StructWithVectors
impl RefUnwindSafe for StructWithVectors
impl Send for StructWithVectors
impl Sync for StructWithVectors
impl Unpin for StructWithVectors
impl UnwindSafe for StructWithVectors
Blanket Implementations§
Source§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
Source§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
Source§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)