#[repr(C, align(8))]pub struct Float64(pub f64);Expand description
A wire-encoded f64
Tuple Fields§
§0: f64Methods from Deref<Target = f64>§
1.0.0 · Sourcepub fn floor(self) -> f64
pub fn floor(self) -> f64
Returns the largest integer that is less than or equal to self.
This function always returns the precise result.
§Examples
let f = 3.7_f64;
let g = 3.0_f64;
let h = -3.7_f64;
assert_eq!(f.floor(), 3.0);
assert_eq!(g.floor(), 3.0);
assert_eq!(h.floor(), -4.0);1.0.0 · Sourcepub fn ceil(self) -> f64
pub fn ceil(self) -> f64
Returns the smallest integer that is greater than or equal to self.
This function always returns the precise result.
§Examples
let f = 3.01_f64;
let g = 4.0_f64;
let h = -3.01_f64;
assert_eq!(f.ceil(), 4.0);
assert_eq!(g.ceil(), 4.0);
assert_eq!(h.ceil(), -3.0);1.0.0 · Sourcepub fn round(self) -> f64
pub fn round(self) -> f64
Returns the nearest integer to self. If a value is half-way between two
integers, round away from 0.0.
This function always returns the precise result.
On most hardware platforms, round_ties_even may execute faster
than round. If both rounding methods fit the use case, consider using round_ties_even.
Note that the two methods apply different rounding rules to values exactly halfway between
two integers.
§Examples
let f = 3.3_f64;
let g = -3.3_f64;
let h = -3.7_f64;
let i = 3.5_f64;
let j = 4.5_f64;
assert_eq!(f.round(), 3.0);
assert_eq!(g.round(), -3.0);
assert_eq!(h.round(), -4.0);
assert_eq!(i.round(), 4.0);
assert_eq!(j.round(), 5.0);1.77.0 · Sourcepub fn round_ties_even(self) -> f64
pub fn round_ties_even(self) -> f64
Returns the nearest integer to a number. Rounds half-way cases to the number with an even least significant digit.
This function always returns the precise result.
§Examples
let f = 3.3_f64;
let g = -3.3_f64;
let h = 3.5_f64;
let i = 4.5_f64;
assert_eq!(f.round_ties_even(), 3.0);
assert_eq!(g.round_ties_even(), -3.0);
assert_eq!(h.round_ties_even(), 4.0);
assert_eq!(i.round_ties_even(), 4.0);1.0.0 · Sourcepub fn trunc(self) -> f64
pub fn trunc(self) -> f64
Returns the integer part of self.
This means that non-integer numbers are always truncated towards zero.
This function always returns the precise result.
§Examples
let f = 3.7_f64;
let g = 3.0_f64;
let h = -3.7_f64;
assert_eq!(f.trunc(), 3.0);
assert_eq!(g.trunc(), 3.0);
assert_eq!(h.trunc(), -3.0);1.0.0 · Sourcepub fn fract(self) -> f64
pub fn fract(self) -> f64
Returns the fractional part of self.
This function always returns the precise result.
§Examples
let x = 3.6_f64;
let y = -3.6_f64;
let abs_difference_x = (x.fract() - 0.6).abs();
let abs_difference_y = (y.fract() - (-0.6)).abs();
assert!(abs_difference_x < 1e-10);
assert!(abs_difference_y < 1e-10);1.0.0 · Sourcepub fn mul_add(self, a: f64, b: f64) -> f64
pub fn mul_add(self, a: f64, b: f64) -> f64
Fused multiply-add. Computes (self * a) + b with only one rounding
error, yielding a more accurate result than an unfused multiply-add.
Using mul_add may be more performant than an unfused multiply-add if
the target architecture has a dedicated fma CPU instruction. However,
this is not always true, and will be heavily dependant on designing
algorithms with specific target hardware in mind.
§Precision
The result of this operation is guaranteed to be the rounded
infinite-precision result. It is specified by IEEE 754 as
fusedMultiplyAdd and guaranteed not to change.
§Examples
let m = 10.0_f64;
let x = 4.0_f64;
let b = 60.0_f64;
assert_eq!(m.mul_add(x, b), 100.0);
assert_eq!(m * x + b, 100.0);
let one_plus_eps = 1.0_f64 + f64::EPSILON;
let one_minus_eps = 1.0_f64 - f64::EPSILON;
let minus_one = -1.0_f64;
// The exact result (1 + eps) * (1 - eps) = 1 - eps * eps.
assert_eq!(one_plus_eps.mul_add(one_minus_eps, minus_one), -f64::EPSILON * f64::EPSILON);
// Different rounding with the non-fused multiply and add.
assert_eq!(one_plus_eps * one_minus_eps + minus_one, 0.0);1.38.0 · Sourcepub fn div_euclid(self, rhs: f64) -> f64
pub fn div_euclid(self, rhs: f64) -> f64
Calculates Euclidean division, the matching method for rem_euclid.
This computes the integer n such that
self = n * rhs + self.rem_euclid(rhs).
In other words, the result is self / rhs rounded to the integer n
such that self >= n * rhs.
§Precision
The result of this operation is guaranteed to be the rounded infinite-precision result.
§Examples
let a: f64 = 7.0;
let b = 4.0;
assert_eq!(a.div_euclid(b), 1.0); // 7.0 > 4.0 * 1.0
assert_eq!((-a).div_euclid(b), -2.0); // -7.0 >= 4.0 * -2.0
assert_eq!(a.div_euclid(-b), -1.0); // 7.0 >= -4.0 * -1.0
assert_eq!((-a).div_euclid(-b), 2.0); // -7.0 >= -4.0 * 2.01.38.0 · Sourcepub fn rem_euclid(self, rhs: f64) -> f64
pub fn rem_euclid(self, rhs: f64) -> f64
Calculates the least nonnegative remainder of self when divided by
rhs.
In particular, the return value r satisfies 0.0 <= r < rhs.abs() in
most cases. However, due to a floating point round-off error it can
result in r == rhs.abs(), violating the mathematical definition, if
self is much smaller than rhs.abs() in magnitude and self < 0.0.
This result is not an element of the function’s codomain, but it is the
closest floating point number in the real numbers and thus fulfills the
property self == self.div_euclid(rhs) * rhs + self.rem_euclid(rhs)
approximately.
§Precision
The result of this operation is guaranteed to be the rounded infinite-precision result.
§Examples
let a: f64 = 7.0;
let b = 4.0;
assert_eq!(a.rem_euclid(b), 3.0);
assert_eq!((-a).rem_euclid(b), 1.0);
assert_eq!(a.rem_euclid(-b), 3.0);
assert_eq!((-a).rem_euclid(-b), 1.0);
// limitation due to round-off error
assert!((-f64::EPSILON).rem_euclid(3.0) != 0.0);1.0.0 · Sourcepub fn powi(self, n: i32) -> f64
pub fn powi(self, n: i32) -> f64
Raises a number to an integer power.
Using this function is generally faster than using powf.
It might have a different sequence of rounding operations than powf,
so the results are not guaranteed to agree.
Note that this function is special in that it can return non-NaN results for NaN inputs. For
example, f64::powi(f64::NAN, 0) returns 1.0. However, if an input is a signaling
NaN, then the result is non-deterministically either a NaN or the result that the
corresponding quiet NaN would produce.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = 2.0_f64;
let abs_difference = (x.powi(2) - (x * x)).abs();
assert!(abs_difference <= 1e-14);
assert_eq!(f64::powi(f64::NAN, 0), 1.0);
assert_eq!(f64::powi(0.0, 0), 1.0);1.0.0 · Sourcepub fn powf(self, n: f64) -> f64
pub fn powf(self, n: f64) -> f64
Raises a number to a floating point power.
Note that this function is special in that it can return non-NaN results for NaN inputs. For
example, f64::powf(f64::NAN, 0.0) returns 1.0. However, if an input is a signaling
NaN, then the result is non-deterministically either a NaN or the result that the
corresponding quiet NaN would produce.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = 2.0_f64;
let abs_difference = (x.powf(2.0) - (x * x)).abs();
assert!(abs_difference <= 1e-14);
assert_eq!(f64::powf(1.0, f64::NAN), 1.0);
assert_eq!(f64::powf(f64::NAN, 0.0), 1.0);
assert_eq!(f64::powf(0.0, 0.0), 1.0);1.0.0 · Sourcepub fn sqrt(self) -> f64
pub fn sqrt(self) -> f64
Returns the square root of a number.
Returns NaN if self is a negative number other than -0.0.
§Precision
The result of this operation is guaranteed to be the rounded
infinite-precision result. It is specified by IEEE 754 as squareRoot
and guaranteed not to change.
§Examples
let positive = 4.0_f64;
let negative = -4.0_f64;
let negative_zero = -0.0_f64;
assert_eq!(positive.sqrt(), 2.0);
assert!(negative.sqrt().is_nan());
assert!(negative_zero.sqrt() == negative_zero);1.0.0 · Sourcepub fn exp(self) -> f64
pub fn exp(self) -> f64
Returns e^(self), (the exponential function).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let one = 1.0_f64;
// e^1
let e = one.exp();
// ln(e) - 1 == 0
let abs_difference = (e.ln() - 1.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn exp2(self) -> f64
pub fn exp2(self) -> f64
Returns 2^(self).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let f = 2.0_f64;
// 2^2 - 4 == 0
let abs_difference = (f.exp2() - 4.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn ln(self) -> f64
pub fn ln(self) -> f64
Returns the natural logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let one = 1.0_f64;
// e^1
let e = one.exp();
// ln(e) - 1 == 0
let abs_difference = (e.ln() - 1.0).abs();
assert!(abs_difference < 1e-10);Non-positive values:
assert_eq!(0_f64.ln(), f64::NEG_INFINITY);
assert!((-42_f64).ln().is_nan());1.0.0 · Sourcepub fn log(self, base: f64) -> f64
pub fn log(self, base: f64) -> f64
Returns the logarithm of the number with respect to an arbitrary base.
This returns NaN when the number is negative, and negative infinity when number is zero.
The result might not be correctly rounded owing to implementation details;
self.log2() can produce more accurate results for base 2, and
self.log10() can produce more accurate results for base 10.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let twenty_five = 25.0_f64;
// log5(25) - 2 == 0
let abs_difference = (twenty_five.log(5.0) - 2.0).abs();
assert!(abs_difference < 1e-10);Non-positive values:
assert_eq!(0_f64.log(10.0), f64::NEG_INFINITY);
assert!((-42_f64).log(10.0).is_nan());1.0.0 · Sourcepub fn log2(self) -> f64
pub fn log2(self) -> f64
Returns the base 2 logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let four = 4.0_f64;
// log2(4) - 2 == 0
let abs_difference = (four.log2() - 2.0).abs();
assert!(abs_difference < 1e-10);Non-positive values:
assert_eq!(0_f64.log2(), f64::NEG_INFINITY);
assert!((-42_f64).log2().is_nan());1.0.0 · Sourcepub fn log10(self) -> f64
pub fn log10(self) -> f64
Returns the base 10 logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let hundred = 100.0_f64;
// log10(100) - 2 == 0
let abs_difference = (hundred.log10() - 2.0).abs();
assert!(abs_difference < 1e-10);Non-positive values:
assert_eq!(0_f64.log10(), f64::NEG_INFINITY);
assert!((-42_f64).log10().is_nan());1.0.0 · Sourcepub fn abs_sub(self, other: f64) -> f64
👎Deprecated since 1.10.0: you probably meant (self - other).abs(): this operation is (self - other).max(0.0) except that abs_sub also propagates NaNs (also known as fdim in C). If you truly need the positive difference, consider using that expression or the C function fdim, depending on how you wish to handle NaN (please consider filing an issue describing your use-case too).
pub fn abs_sub(self, other: f64) -> f64
you probably meant (self - other).abs(): this operation is (self - other).max(0.0) except that abs_sub also propagates NaNs (also known as fdim in C). If you truly need the positive difference, consider using that expression or the C function fdim, depending on how you wish to handle NaN (please consider filing an issue describing your use-case too).
The positive difference of two numbers.
- If
self <= other:0.0 - Else:
self - other
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the fdim from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let x = 3.0_f64;
let y = -3.0_f64;
let abs_difference_x = (x.abs_sub(1.0) - 2.0).abs();
let abs_difference_y = (y.abs_sub(1.0) - 0.0).abs();
assert!(abs_difference_x < 1e-10);
assert!(abs_difference_y < 1e-10);1.0.0 · Sourcepub fn cbrt(self) -> f64
pub fn cbrt(self) -> f64
Returns the cube root of a number.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the cbrt from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let x = 8.0_f64;
// x^(1/3) - 2 == 0
let abs_difference = (x.cbrt() - 2.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn hypot(self, other: f64) -> f64
pub fn hypot(self, other: f64) -> f64
Compute the distance between the origin and a point (x, y) on the
Euclidean plane. Equivalently, compute the length of the hypotenuse of a
right-angle triangle with other sides having length x.abs() and
y.abs().
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the hypot from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let x = 2.0_f64;
let y = 3.0_f64;
// sqrt(x^2 + y^2)
let abs_difference = (x.hypot(y) - (x.powi(2) + y.powi(2)).sqrt()).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn sin(self) -> f64
pub fn sin(self) -> f64
Computes the sine of a number (in radians).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = std::f64::consts::FRAC_PI_2;
let abs_difference = (x.sin() - 1.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn cos(self) -> f64
pub fn cos(self) -> f64
Computes the cosine of a number (in radians).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = 2.0 * std::f64::consts::PI;
let abs_difference = (x.cos() - 1.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn tan(self) -> f64
pub fn tan(self) -> f64
Computes the tangent of a number (in radians).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tan from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let x = std::f64::consts::FRAC_PI_4;
let abs_difference = (x.tan() - 1.0).abs();
assert!(abs_difference < 1e-14);1.0.0 · Sourcepub fn asin(self) -> f64
pub fn asin(self) -> f64
Computes the arcsine of a number. Return value is in radians in the range [-pi/2, pi/2] or NaN if the number is outside the range [-1, 1].
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the asin from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let f = std::f64::consts::FRAC_PI_4;
// asin(sin(pi/2))
let abs_difference = (f.sin().asin() - f).abs();
assert!(abs_difference < 1e-14);1.0.0 · Sourcepub fn acos(self) -> f64
pub fn acos(self) -> f64
Computes the arccosine of a number. Return value is in radians in the range [0, pi] or NaN if the number is outside the range [-1, 1].
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the acos from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let f = std::f64::consts::FRAC_PI_4;
// acos(cos(pi/4))
let abs_difference = (f.cos().acos() - std::f64::consts::FRAC_PI_4).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn atan(self) -> f64
pub fn atan(self) -> f64
Computes the arctangent of a number. Return value is in radians in the range [-pi/2, pi/2];
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the atan from libc on Unix and
Windows. Note that this might change in the future.
§Examples
let f = 1.0_f64;
// atan(tan(1))
let abs_difference = (f.tan().atan() - 1.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn atan2(self, other: f64) -> f64
pub fn atan2(self, other: f64) -> f64
Computes the four quadrant arctangent of self (y) and other (x) in radians.
x | y | Piecewise Definition | Range |
|---|---|---|---|
>= +0 | >= +0 | arctan(y/x) | [+0, +pi/2] |
>= +0 | <= -0 | arctan(y/x) | [-pi/2, -0] |
<= -0 | >= +0 | arctan(y/x) + pi | [+pi/2, +pi] |
<= -0 | <= -0 | arctan(y/x) - pi | [-pi, -pi/2] |
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the atan2 from libc on Unix
and Windows. Note that this might change in the future.
§Examples
// Positive angles measured counter-clockwise
// from positive x axis
// -pi/4 radians (45 deg clockwise)
let x1 = 3.0_f64;
let y1 = -3.0_f64;
// 3pi/4 radians (135 deg counter-clockwise)
let x2 = -3.0_f64;
let y2 = 3.0_f64;
let abs_difference_1 = (y1.atan2(x1) - (-std::f64::consts::FRAC_PI_4)).abs();
let abs_difference_2 = (y2.atan2(x2) - (3.0 * std::f64::consts::FRAC_PI_4)).abs();
assert!(abs_difference_1 < 1e-10);
assert!(abs_difference_2 < 1e-10);1.0.0 · Sourcepub fn sin_cos(self) -> (f64, f64)
pub fn sin_cos(self) -> (f64, f64)
Simultaneously computes the sine and cosine of the number, x. Returns
(sin(x), cos(x)).
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the (f64::sin(x), f64::cos(x)). Note that this might change in the future.
§Examples
let x = std::f64::consts::FRAC_PI_4;
let f = x.sin_cos();
let abs_difference_0 = (f.0 - x.sin()).abs();
let abs_difference_1 = (f.1 - x.cos()).abs();
assert!(abs_difference_0 < 1e-10);
assert!(abs_difference_1 < 1e-10);1.0.0 · Sourcepub fn exp_m1(self) -> f64
pub fn exp_m1(self) -> f64
Returns e^(self) - 1 in a way that is accurate even if the
number is close to zero.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the expm1 from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let x = 1e-16_f64;
// for very small x, e^x is approximately 1 + x + x^2 / 2
let approx = x + x * x / 2.0;
let abs_difference = (x.exp_m1() - approx).abs();
assert!(abs_difference < 1e-20);1.0.0 · Sourcepub fn ln_1p(self) -> f64
pub fn ln_1p(self) -> f64
Returns ln(1+n) (natural logarithm) more accurately than if
the operations were performed separately.
This returns NaN when n < -1.0, and negative infinity when n == -1.0.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the log1p from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let x = 1e-16_f64;
// for very small x, ln(1 + x) is approximately x - x^2 / 2
let approx = x - x * x / 2.0;
let abs_difference = (x.ln_1p() - approx).abs();
assert!(abs_difference < 1e-20);Out-of-range values:
assert_eq!((-1.0_f64).ln_1p(), f64::NEG_INFINITY);
assert!((-2.0_f64).ln_1p().is_nan());1.0.0 · Sourcepub fn sinh(self) -> f64
pub fn sinh(self) -> f64
Hyperbolic sine function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the sinh from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let e = std::f64::consts::E;
let x = 1.0_f64;
let f = x.sinh();
// Solving sinh() at 1 gives `(e^2-1)/(2e)`
let g = ((e * e) - 1.0) / (2.0 * e);
let abs_difference = (f - g).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn cosh(self) -> f64
pub fn cosh(self) -> f64
Hyperbolic cosine function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the cosh from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let e = std::f64::consts::E;
let x = 1.0_f64;
let f = x.cosh();
// Solving cosh() at 1 gives this result
let g = ((e * e) + 1.0) / (2.0 * e);
let abs_difference = (f - g).abs();
// Same result
assert!(abs_difference < 1.0e-10);1.0.0 · Sourcepub fn tanh(self) -> f64
pub fn tanh(self) -> f64
Hyperbolic tangent function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tanh from libc on Unix
and Windows. Note that this might change in the future.
§Examples
let e = std::f64::consts::E;
let x = 1.0_f64;
let f = x.tanh();
// Solving tanh() at 1 gives `(1 - e^(-2))/(1 + e^(-2))`
let g = (1.0 - e.powi(-2)) / (1.0 + e.powi(-2));
let abs_difference = (f - g).abs();
assert!(abs_difference < 1.0e-10);1.0.0 · Sourcepub fn asinh(self) -> f64
pub fn asinh(self) -> f64
Inverse hyperbolic sine function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = 1.0_f64;
let f = x.sinh().asinh();
let abs_difference = (f - x).abs();
assert!(abs_difference < 1.0e-10);1.0.0 · Sourcepub fn acosh(self) -> f64
pub fn acosh(self) -> f64
Inverse hyperbolic cosine function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = 1.0_f64;
let f = x.cosh().acosh();
let abs_difference = (f - x).abs();
assert!(abs_difference < 1.0e-10);1.0.0 · Sourcepub fn atanh(self) -> f64
pub fn atanh(self) -> f64
Inverse hyperbolic tangent function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let x = std::f64::consts::FRAC_PI_6;
let f = x.tanh().atanh();
let abs_difference = (f - x).abs();
assert!(abs_difference < 1.0e-10);Sourcepub fn gamma(self) -> f64
🔬This is a nightly-only experimental API. (float_gamma)
pub fn gamma(self) -> f64
float_gamma)Gamma function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tgamma from libc on Unix
and Windows. Note that this might change in the future.
§Examples
#![feature(float_gamma)]
let x = 5.0f64;
let abs_difference = (x.gamma() - 24.0).abs();
assert!(abs_difference <= 1e-10);Sourcepub fn ln_gamma(self) -> (f64, i32)
🔬This is a nightly-only experimental API. (float_gamma)
pub fn ln_gamma(self) -> (f64, i32)
float_gamma)Natural logarithm of the absolute value of the gamma function
The integer part of the tuple indicates the sign of the gamma function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and
can even differ within the same execution from one invocation to the next.
This function currently corresponds to the lgamma_r from libc on Unix
and Windows. Note that this might change in the future.
§Examples
#![feature(float_gamma)]
let x = 2.0f64;
let abs_difference = (x.ln_gamma().0 - 0.0).abs();
assert!(abs_difference <= f64::EPSILON);Sourcepub fn erf(self) -> f64
🔬This is a nightly-only experimental API. (float_erf)
pub fn erf(self) -> f64
float_erf)Error function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the erf from libc on Unix
and Windows. Note that this might change in the future.
§Examples
#![feature(float_erf)]
/// The error function relates what percent of a normal distribution lies
/// within `x` standard deviations (scaled by `1/sqrt(2)`).
fn within_standard_deviations(x: f64) -> f64 {
(x * std::f64::consts::FRAC_1_SQRT_2).erf() * 100.0
}
// 68% of a normal distribution is within one standard deviation
assert!((within_standard_deviations(1.0) - 68.269).abs() < 0.01);
// 95% of a normal distribution is within two standard deviations
assert!((within_standard_deviations(2.0) - 95.450).abs() < 0.01);
// 99.7% of a normal distribution is within three standard deviations
assert!((within_standard_deviations(3.0) - 99.730).abs() < 0.01);Sourcepub fn erfc(self) -> f64
🔬This is a nightly-only experimental API. (float_erf)
pub fn erfc(self) -> f64
float_erf)Complementary error function.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the erfc from libc on Unix
and Windows. Note that this might change in the future.
§Examples
#![feature(float_erf)]
let x: f64 = 0.123;
let one = x.erf() + x.erfc();
let abs_difference = (one - 1.0).abs();
assert!(abs_difference <= 1e-10);1.0.0 · Sourcepub fn is_nan(self) -> bool
pub fn is_nan(self) -> bool
Returns true if this value is NaN.
let nan = f64::NAN;
let f = 7.0_f64;
assert!(nan.is_nan());
assert!(!f.is_nan());1.0.0 · Sourcepub fn is_infinite(self) -> bool
pub fn is_infinite(self) -> bool
Returns true if this value is positive infinity or negative infinity, and
false otherwise.
let f = 7.0f64;
let inf = f64::INFINITY;
let neg_inf = f64::NEG_INFINITY;
let nan = f64::NAN;
assert!(!f.is_infinite());
assert!(!nan.is_infinite());
assert!(inf.is_infinite());
assert!(neg_inf.is_infinite());1.0.0 · Sourcepub fn is_finite(self) -> bool
pub fn is_finite(self) -> bool
Returns true if this number is neither infinite nor NaN.
let f = 7.0f64;
let inf: f64 = f64::INFINITY;
let neg_inf: f64 = f64::NEG_INFINITY;
let nan: f64 = f64::NAN;
assert!(f.is_finite());
assert!(!nan.is_finite());
assert!(!inf.is_finite());
assert!(!neg_inf.is_finite());1.53.0 · Sourcepub fn is_subnormal(self) -> bool
pub fn is_subnormal(self) -> bool
Returns true if the number is subnormal.
let min = f64::MIN_POSITIVE; // 2.2250738585072014e-308_f64
let max = f64::MAX;
let lower_than_min = 1.0e-308_f64;
let zero = 0.0_f64;
assert!(!min.is_subnormal());
assert!(!max.is_subnormal());
assert!(!zero.is_subnormal());
assert!(!f64::NAN.is_subnormal());
assert!(!f64::INFINITY.is_subnormal());
// Values between `0` and `min` are Subnormal.
assert!(lower_than_min.is_subnormal());1.0.0 · Sourcepub fn is_normal(self) -> bool
pub fn is_normal(self) -> bool
Returns true if the number is neither zero, infinite,
subnormal, or NaN.
let min = f64::MIN_POSITIVE; // 2.2250738585072014e-308f64
let max = f64::MAX;
let lower_than_min = 1.0e-308_f64;
let zero = 0.0f64;
assert!(min.is_normal());
assert!(max.is_normal());
assert!(!zero.is_normal());
assert!(!f64::NAN.is_normal());
assert!(!f64::INFINITY.is_normal());
// Values between `0` and `min` are Subnormal.
assert!(!lower_than_min.is_normal());1.0.0 · Sourcepub fn classify(self) -> FpCategory
pub fn classify(self) -> FpCategory
Returns the floating point category of the number. If only one property is going to be tested, it is generally faster to use the specific predicate instead.
use std::num::FpCategory;
let num = 12.4_f64;
let inf = f64::INFINITY;
assert_eq!(num.classify(), FpCategory::Normal);
assert_eq!(inf.classify(), FpCategory::Infinite);1.0.0 · Sourcepub fn is_sign_positive(self) -> bool
pub fn is_sign_positive(self) -> bool
Returns true if self has a positive sign, including +0.0, NaNs with
positive sign bit and positive infinity.
Note that IEEE 754 doesn’t assign any meaning to the sign bit in case of
a NaN, and as Rust doesn’t guarantee that the bit pattern of NaNs are
conserved over arithmetic operations, the result of is_sign_positive on
a NaN might produce an unexpected or non-portable result. See the specification
of NaN bit patterns for more info. Use self.signum() == 1.0
if you need fully portable behavior (evaluates to false for all NaNs).
let f = 7.0_f64;
let g = -7.0_f64;
assert!(f.is_sign_positive());
assert!(!g.is_sign_positive());1.0.0 · Sourcepub fn is_sign_negative(self) -> bool
pub fn is_sign_negative(self) -> bool
Returns true if self has a negative sign, including -0.0, NaNs with
negative sign bit and negative infinity.
Note that IEEE 754 doesn’t assign any meaning to the sign bit in case of
a NaN, and as Rust doesn’t guarantee that the bit pattern of NaNs are
conserved over arithmetic operations, the result of is_sign_negative on
a NaN might produce an unexpected or non-portable result. See the specification
of NaN bit patterns for more info. Use self.signum() == -1.0
if you need fully portable behavior (evaluates to false for all NaNs).
let f = 7.0_f64;
let g = -7.0_f64;
assert!(!f.is_sign_negative());
assert!(g.is_sign_negative());1.86.0 · Sourcepub fn next_up(self) -> f64
pub fn next_up(self) -> f64
Returns the least number greater than self.
Let TINY be the smallest representable positive f64. Then,
- if
self.is_nan(), this returnsself; - if
selfisNEG_INFINITY, this returnsMIN; - if
selfis-TINY, this returns -0.0; - if
selfis -0.0 or +0.0, this returnsTINY; - if
selfisMAXorINFINITY, this returnsINFINITY; - otherwise the unique least value greater than
selfis returned.
The identity x.next_up() == -(-x).next_down() holds for all non-NaN x. When x
is finite x == x.next_up().next_down() also holds.
// f64::EPSILON is the difference between 1.0 and the next number up.
assert_eq!(1.0f64.next_up(), 1.0 + f64::EPSILON);
// But not for most numbers.
assert!(0.1f64.next_up() < 0.1 + f64::EPSILON);
assert_eq!(9007199254740992f64.next_up(), 9007199254740994.0);This operation corresponds to IEEE-754 nextUp.
1.86.0 · Sourcepub fn next_down(self) -> f64
pub fn next_down(self) -> f64
Returns the greatest number less than self.
Let TINY be the smallest representable positive f64. Then,
- if
self.is_nan(), this returnsself; - if
selfisINFINITY, this returnsMAX; - if
selfisTINY, this returns 0.0; - if
selfis -0.0 or +0.0, this returns-TINY; - if
selfisMINorNEG_INFINITY, this returnsNEG_INFINITY; - otherwise the unique greatest value less than
selfis returned.
The identity x.next_down() == -(-x).next_up() holds for all non-NaN x. When x
is finite x == x.next_down().next_up() also holds.
let x = 1.0f64;
// Clamp value into range [0, 1).
let clamped = x.clamp(0.0, 1.0f64.next_down());
assert!(clamped < 1.0);
assert_eq!(clamped.next_up(), 1.0);This operation corresponds to IEEE-754 nextDown.
1.0.0 · Sourcepub fn recip(self) -> f64
pub fn recip(self) -> f64
Takes the reciprocal (inverse) of a number, 1/x.
let x = 2.0_f64;
let abs_difference = (x.recip() - (1.0 / x)).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn to_degrees(self) -> f64
pub fn to_degrees(self) -> f64
Converts radians to degrees.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let angle = std::f64::consts::PI;
let abs_difference = (angle.to_degrees() - 180.0).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn to_radians(self) -> f64
pub fn to_radians(self) -> f64
Converts degrees to radians.
§Unspecified precision
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
§Examples
let angle = 180.0_f64;
let abs_difference = (angle.to_radians() - std::f64::consts::PI).abs();
assert!(abs_difference < 1e-10);1.0.0 · Sourcepub fn max(self, other: f64) -> f64
pub fn max(self, other: f64) -> f64
Returns the maximum of the two numbers, ignoring NaN.
If exactly one of the arguments is NaN (quiet or signaling), then the other argument is
returned. If both arguments are NaN, the return value is NaN, with the bit pattern picked
using the usual rules for arithmetic operations. If the inputs
compare equal (such as for the case of +0.0 and -0.0), either input may be returned
non-deterministically.
The handling of NaNs follows the IEEE 754-2019 semantics for maximumNumber, treating all
NaNs the same way to ensure the operation is associative. The handling of signed zeros
follows the IEEE 754-2008 semantics for maxNum.
let x = 1.0_f64;
let y = 2.0_f64;
assert_eq!(x.max(y), y);
assert_eq!(x.max(f64::NAN), x);1.0.0 · Sourcepub fn min(self, other: f64) -> f64
pub fn min(self, other: f64) -> f64
Returns the minimum of the two numbers, ignoring NaN.
If exactly one of the arguments is NaN (quiet or signaling), then the other argument is
returned. If both arguments are NaN, the return value is NaN, with the bit pattern picked
using the usual rules for arithmetic operations. If the inputs
compare equal (such as for the case of +0.0 and -0.0), either input may be returned
non-deterministically.
The handling of NaNs follows the IEEE 754-2019 semantics for minimumNumber, treating all
NaNs the same way to ensure the operation is associative. The handling of signed zeros
follows the IEEE 754-2008 semantics for minNum.
let x = 1.0_f64;
let y = 2.0_f64;
assert_eq!(x.min(y), x);
assert_eq!(x.min(f64::NAN), x);Sourcepub fn maximum(self, other: f64) -> f64
🔬This is a nightly-only experimental API. (float_minimum_maximum)
pub fn maximum(self, other: f64) -> f64
float_minimum_maximum)Returns the maximum of the two numbers, propagating NaN.
If at least one of the arguments is NaN, the return value is NaN, with the bit pattern
picked using the usual rules for arithmetic operations. Furthermore,
-0.0 is considered to be less than +0.0, making this function fully deterministic for
non-NaN inputs.
This is in contrast to f64::max which only returns NaN when both arguments are NaN,
and which does not reliably order -0.0 and +0.0.
This follows the IEEE 754-2019 semantics for maximum.
#![feature(float_minimum_maximum)]
let x = 1.0_f64;
let y = 2.0_f64;
assert_eq!(x.maximum(y), y);
assert!(x.maximum(f64::NAN).is_nan());Sourcepub fn minimum(self, other: f64) -> f64
🔬This is a nightly-only experimental API. (float_minimum_maximum)
pub fn minimum(self, other: f64) -> f64
float_minimum_maximum)Returns the minimum of the two numbers, propagating NaN.
If at least one of the arguments is NaN, the return value is NaN, with the bit pattern
picked using the usual rules for arithmetic operations. Furthermore,
-0.0 is considered to be less than +0.0, making this function fully deterministic for
non-NaN inputs.
This is in contrast to f64::min which only returns NaN when both arguments are NaN,
and which does not reliably order -0.0 and +0.0.
This follows the IEEE 754-2019 semantics for minimum.
#![feature(float_minimum_maximum)]
let x = 1.0_f64;
let y = 2.0_f64;
assert_eq!(x.minimum(y), x);
assert!(x.minimum(f64::NAN).is_nan());1.85.0 · Sourcepub fn midpoint(self, other: f64) -> f64
pub fn midpoint(self, other: f64) -> f64
Calculates the midpoint (average) between self and rhs.
This returns NaN when either argument is NaN or if a combination of +inf and -inf is provided as arguments.
§Examples
assert_eq!(1f64.midpoint(4.0), 2.5);
assert_eq!((-5.5f64).midpoint(8.0), 1.25);1.44.0 · Sourcepub unsafe fn to_int_unchecked<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
pub unsafe fn to_int_unchecked<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
Rounds toward zero and converts to any primitive integer type, assuming that the value is finite and fits in that type.
let value = 4.6_f64;
let rounded = unsafe { value.to_int_unchecked::<u16>() };
assert_eq!(rounded, 4);
let value = -128.9_f64;
let rounded = unsafe { value.to_int_unchecked::<i8>() };
assert_eq!(rounded, i8::MIN);§Safety
The value must:
- Not be
NaN - Not be infinite
- Be representable in the return type
Int, after truncating off its fractional part
Sourcepub fn cast<Flt>(self) -> Fltwhere
f64: FloatToFloat<Flt>,
🔬This is a nightly-only experimental API. (float_conversions)
pub fn cast<Flt>(self) -> Fltwhere
f64: FloatToFloat<Flt>,
float_conversions)Converts to the target float type, rounding as defined in IEEE 754.
This is equivalent to self as Flt. Narrowing to a smaller type can
produce an infinity.
#![feature(float_conversions)]
let x = 1.5_f64;
assert_eq!(x.cast::<f32>(), 1.5_f32);Sourcepub fn to_int_saturating<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
🔬This is a nightly-only experimental API. (float_conversions)
pub fn to_int_saturating<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
float_conversions)Rounds toward zero and converts to any primitive integer type, saturating
at the type’s boundaries and mapping NaN to zero.
This is equivalent to self as Int.
#![feature(float_conversions)]
assert_eq!(255.5_f64.to_int_saturating::<u8>(), 255);
assert_eq!(300.0_f64.to_int_saturating::<u8>(), 255);
assert_eq!((-1.0_f64).to_int_saturating::<u8>(), 0);
assert_eq!(f64::NAN.to_int_saturating::<u8>(), 0);Sourcepub fn to_int_checked<Int>(self) -> Option<Int>where
f64: FloatToInt<Int>,
🔬This is a nightly-only experimental API. (float_conversions)
pub fn to_int_checked<Int>(self) -> Option<Int>where
f64: FloatToInt<Int>,
float_conversions)Rounds toward zero and converts to any primitive integer type, returning
None if the value is NaN, infinite, or does not fit in the target type.
#![feature(float_conversions)]
assert_eq!(255.5_f64.to_int_checked::<u8>(), Some(255));
assert_eq!(256.0_f64.to_int_checked::<u8>(), None);
assert_eq!(f64::NAN.to_int_checked::<u8>(), None);Sourcepub fn to_int_strict<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
🔬This is a nightly-only experimental API. (float_conversions)
pub fn to_int_strict<Int>(self) -> Intwhere
f64: FloatToInt<Int>,
float_conversions)Rounds toward zero and converts to any primitive integer type.
This is equivalent to self.to_int_checked().unwrap().
§Panics
Panics if the value is NaN, infinite, or does not fit in the target type.
#![feature(float_conversions)]
assert_eq!(255.5_f64.to_int_strict::<u8>(), 255);1.20.0 · Sourcepub fn to_bits(self) -> u64
pub fn to_bits(self) -> u64
Raw transmutation to u64.
This is currently identical to transmute::<f64, u64>(self) on all platforms.
See from_bits for some discussion of the
portability of this operation (there are almost no issues).
Note that this function is distinct from as casting, which attempts to
preserve the numeric value, and not the bitwise value.
§Examples
assert!((1f64).to_bits() != 1f64 as u64); // to_bits() is not casting!
assert_eq!((12.5f64).to_bits(), 0x4029000000000000);1.40.0 · Sourcepub fn to_be_bytes(self) -> [u8; 8]
pub fn to_be_bytes(self) -> [u8; 8]
Returns the memory representation of this floating point number as a byte array in big-endian (network) byte order.
See from_bits for some discussion of the
portability of this operation (there are almost no issues).
§Examples
let bytes = 12.5f64.to_be_bytes();
assert_eq!(bytes, [0x40, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]);1.40.0 · Sourcepub fn to_le_bytes(self) -> [u8; 8]
pub fn to_le_bytes(self) -> [u8; 8]
Returns the memory representation of this floating point number as a byte array in little-endian byte order.
See from_bits for some discussion of the
portability of this operation (there are almost no issues).
§Examples
let bytes = 12.5f64.to_le_bytes();
assert_eq!(bytes, [0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x29, 0x40]);1.40.0 · Sourcepub fn to_ne_bytes(self) -> [u8; 8]
pub fn to_ne_bytes(self) -> [u8; 8]
Returns the memory representation of this floating point number as a byte array in native byte order.
As the target platform’s native endianness is used, portable code
should use to_be_bytes or to_le_bytes, as appropriate, instead.
See from_bits for some discussion of the
portability of this operation (there are almost no issues).
§Examples
let bytes = 12.5f64.to_ne_bytes();
assert_eq!(
bytes,
if cfg!(target_endian = "big") {
[0x40, 0x29, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00]
} else {
[0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x29, 0x40]
}
);1.62.0 · Sourcepub fn total_cmp(&self, other: &f64) -> Ordering
pub fn total_cmp(&self, other: &f64) -> Ordering
Returns the ordering between self and other.
Unlike the standard partial comparison between floating point numbers,
this comparison always produces an ordering in accordance to
the totalOrder predicate as defined in the IEEE 754 (2008 revision)
floating point standard. The values are ordered in the following sequence:
- negative quiet NaN
- negative signaling NaN
- negative infinity
- negative numbers
- negative subnormal numbers
- negative zero
- positive zero
- positive subnormal numbers
- positive numbers
- positive infinity
- positive signaling NaN
- positive quiet NaN.
The ordering established by this function does not always agree with the
PartialOrd and PartialEq implementations of f64. For example,
they consider negative and positive zero equal, while total_cmp
doesn’t.
The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
§Example
struct GoodBoy {
name: String,
weight: f64,
}
let mut bois = vec![
GoodBoy { name: "Pucci".to_owned(), weight: 0.1 },
GoodBoy { name: "Woofer".to_owned(), weight: 99.0 },
GoodBoy { name: "Yapper".to_owned(), weight: 10.0 },
GoodBoy { name: "Chonk".to_owned(), weight: f64::INFINITY },
GoodBoy { name: "Abs. Unit".to_owned(), weight: f64::NAN },
GoodBoy { name: "Floaty".to_owned(), weight: -5.0 },
];
bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));
// `f64::NAN` could be positive or negative, which will affect the sort order.
if f64::NAN.is_sign_negative() {
assert!(bois.into_iter().map(|b| b.weight)
.zip([f64::NAN, -5.0, 0.1, 10.0, 99.0, f64::INFINITY].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
} else {
assert!(bois.into_iter().map(|b| b.weight)
.zip([-5.0, 0.1, 10.0, 99.0, f64::INFINITY, f64::NAN].iter())
.all(|(a, b)| a.to_bits() == b.to_bits()))
}1.50.0 · Sourcepub fn clamp(self, min: f64, max: f64) -> f64
pub fn clamp(self, min: f64, max: f64) -> f64
Restrict a value to a certain interval unless it is NaN.
Returns max if self is greater than max, and min if self is
less than min. Otherwise this returns self.
Note that this function returns NaN if the initial value was NaN as
well. If the result is zero and among the three inputs self, min, and max there are
zeros with different sign, either 0.0 or -0.0 is returned non-deterministically.
§Panics
Panics if min > max, min is NaN, or max is NaN.
§Examples
assert!((-3.0f64).clamp(-2.0, 1.0) == -2.0);
assert!((0.0f64).clamp(-2.0, 1.0) == 0.0);
assert!((2.0f64).clamp(-2.0, 1.0) == 1.0);
assert!((f64::NAN).clamp(-2.0, 1.0).is_nan());
// These always returns zero, but the sign (which is ignored by `==`) is non-deterministic.
assert!((0.0f64).clamp(-0.0, -0.0) == 0.0);
assert!((1.0f64).clamp(-0.0, 0.0) == 0.0);
// This is definitely a negative zero.
assert!((-1.0f64).clamp(-0.0, 1.0).is_sign_negative());Sourcepub fn clamp_magnitude(self, limit: f64) -> f64
🔬This is a nightly-only experimental API. (clamp_magnitude)
pub fn clamp_magnitude(self, limit: f64) -> f64
clamp_magnitude)Clamps this number to a symmetric range centered around zero.
The method clamps the number’s magnitude (absolute value) to be at most limit.
This is functionally equivalent to self.clamp(-limit, limit), but is more
explicit about the intent.
§Panics
Panics if limit is negative or NaN, as this indicates a logic error.
§Examples
#![feature(clamp_magnitude)]
assert_eq!(5.0f64.clamp_magnitude(3.0), 3.0);
assert_eq!((-5.0f64).clamp_magnitude(3.0), -3.0);
assert_eq!(2.0f64.clamp_magnitude(3.0), 2.0);
assert_eq!((-2.0f64).clamp_magnitude(3.0), -2.0);Sourcepub fn clamp_to<R>(self, range: R) -> f64where
R: ClampBounds<f64>,
🔬This is a nightly-only experimental API. (clamp_to)
pub fn clamp_to<R>(self, range: R) -> f64where
R: ClampBounds<f64>,
clamp_to)Restrict a value to a certain range, unless it is NaN.
This is largely equal to max, min, or clamp, depending on whether the range is
min.., ..=max, or min..=max, respectively. However, unlike max and min, it will
panic if any bound is NaN.
Note that this function returns NaN if the initial value was NaN as well.
Exclusive ranges are not permitted.
§Panics
Panics on min..=max if min > max, or if any bound is NaN.
§Examples
#![feature(clamp_to)]
assert_eq!((-3.0f64).clamp_to(-2.0..=1.0), -2.0);
assert_eq!(0.0f64.clamp_to(-2.0..=1.0), 0.0);
assert_eq!(2.0f64.clamp_to(..=1.0), 1.0);
assert_eq!(5.0f64.clamp_to(7.0..), 7.0);
assert!(f64::NAN.clamp_to(1.0..=2.0).is_nan());1.0.0 · Sourcepub fn abs(self) -> f64
pub fn abs(self) -> f64
Computes the absolute value of self.
This function always returns the precise result.
§Examples
let x = 3.5_f64;
let y = -3.5_f64;
assert_eq!(x.abs(), x);
assert_eq!(y.abs(), -y);
assert!(f64::NAN.abs().is_nan());1.0.0 · Sourcepub fn signum(self) -> f64
pub fn signum(self) -> f64
Returns a number that represents the sign of self.
1.0if the number is positive,+0.0orINFINITY-1.0if the number is negative,-0.0orNEG_INFINITY- NaN if the number is NaN
§Examples
let f = 3.5_f64;
assert_eq!(f.signum(), 1.0);
assert_eq!(f64::NEG_INFINITY.signum(), -1.0);
assert!(f64::NAN.signum().is_nan());1.35.0 · Sourcepub fn copysign(self, sign: f64) -> f64
pub fn copysign(self, sign: f64) -> f64
Returns a number composed of the magnitude of self and the sign of
sign.
Equal to self if the sign of self and sign are the same, otherwise equal to -self.
If self is a NaN, then a NaN with the same payload as self and the sign bit of sign is
returned.
If sign is a NaN, then this operation will still carry over its sign into the result. Note
that IEEE 754 doesn’t assign any meaning to the sign bit in case of a NaN, and as Rust
doesn’t guarantee that the bit pattern of NaNs are conserved over arithmetic operations, the
result of copysign with sign being a NaN might produce an unexpected or non-portable
result. See the specification of NaN bit patterns for more
info.
§Examples
let f = 3.5_f64;
assert_eq!(f.copysign(0.42), 3.5_f64);
assert_eq!(f.copysign(-0.42), -3.5_f64);
assert_eq!((-f).copysign(0.42), 3.5_f64);
assert_eq!((-f).copysign(-0.42), -3.5_f64);
assert!(f64::NAN.copysign(1.0).is_nan());1.98.0 · Sourcepub fn algebraic_add(self, rhs: f64) -> f64
pub fn algebraic_add(self, rhs: f64) -> f64
Float addition that allows optimizations based on algebraic rules.
See algebraic operators for more info.
1.98.0 · Sourcepub fn algebraic_sub(self, rhs: f64) -> f64
pub fn algebraic_sub(self, rhs: f64) -> f64
Float subtraction that allows optimizations based on algebraic rules.
See algebraic operators for more info.
1.98.0 · Sourcepub fn algebraic_mul(self, rhs: f64) -> f64
pub fn algebraic_mul(self, rhs: f64) -> f64
Float multiplication that allows optimizations based on algebraic rules.
See algebraic operators for more info.
1.98.0 · Sourcepub fn algebraic_div(self, rhs: f64) -> f64
pub fn algebraic_div(self, rhs: f64) -> f64
Float division that allows optimizations based on algebraic rules.
See algebraic operators for more info.
1.98.0 · Sourcepub fn algebraic_rem(self, rhs: f64) -> f64
pub fn algebraic_rem(self, rhs: f64) -> f64
Float remainder that allows optimizations based on algebraic rules.
See algebraic operators for more info.
Sourcepub fn mul_add_relaxed(self, a: f64, b: f64) -> f64
🔬This is a nightly-only experimental API. (float_mul_add_relaxed)
pub fn mul_add_relaxed(self, a: f64, b: f64) -> f64
float_mul_add_relaxed)Computes (self * a) + b with nondeterministic rounding.
This is similar to mul_add, but the intermediate result may be
rounded differently depending on the implementation. The operation is
either executed as a single fused multiply-add instruction, or as
separate multiply and add instructions.
The choice of which one is used is unspecified and non-deterministic: it may vary by target, optimization level, and surrounding code, and even two invocations of this operation with the same inputs may produce different results.
§Precision
The result of this operation is not guaranteed: it is either the result
of mul_add (one rounding of the infinite-precision result) or of
self * a + b (two roundings, with an intermediate rounding of the
product).
§Examples
#![feature(float_mul_add_relaxed)]
// When the fused and unfused operations round differently, either
// result may be returned:
// - 9.020562075079397e-19 is the fused result (one rounding)
// - 1.734723475976807e-18 is the unfused result (two roundings)
let r = 0.1_f64.mul_add_relaxed(0.1_f64, -0.01_f64);
assert!(r == 9.020562075079397e-19 || r == 1.734723475976807e-18);Sourcepub fn nan_to(self, replacement: f64) -> f64
🔬This is a nightly-only experimental API. (float_nan_to)
pub fn nan_to(self, replacement: f64) -> f64
float_nan_to)Returns self if the value is not NaN, otherwise returns replacement
if self is NaN.
§Examples
#![feature(float_nan_to)]
let n = f64::NAN;
let x = 2.0f64;
let y = f64::INFINITY;
assert_eq!(n.nan_to(0.0f64), 0.0f64);
assert_eq!(x.nan_to(0.0f64), 2.0f64);
assert_eq!(y.nan_to(0.0f64), f64::INFINITY);Trait Implementations§
Source§impl AddAssign for Float64
impl AddAssign for Float64
Source§fn add_assign(&mut self, other: Float64)
fn add_assign(&mut self, other: Float64)
+= operation. Read moreSource§impl AddAssign<&Float64> for Float64
impl AddAssign<&Float64> for Float64
Source§fn add_assign(&mut self, other: &Float64)
fn add_assign(&mut self, other: &Float64)
+= operation. Read moreSource§impl AddAssign<&f64> for Float64
impl AddAssign<&f64> for Float64
Source§fn add_assign(&mut self, other: &f64)
fn add_assign(&mut self, other: &f64)
+= operation. Read moreSource§impl AddAssign<f64> for Float64
impl AddAssign<f64> for Float64
Source§fn add_assign(&mut self, other: f64)
fn add_assign(&mut self, other: f64)
+= operation. Read moreSource§impl Constrained for Float64
impl Constrained for Float64
Source§type Constraint = ()
type Constraint = ()
Source§fn validate(
_: Slot<'_, Self>,
_: Self::Constraint,
) -> Result<(), ValidationError>
fn validate( _: Slot<'_, Self>, _: Self::Constraint, ) -> Result<(), ValidationError>
impl Copy for Float64
Source§impl DivAssign for Float64
impl DivAssign for Float64
Source§fn div_assign(&mut self, other: Float64)
fn div_assign(&mut self, other: Float64)
/= operation. Read moreSource§impl DivAssign<&Float64> for Float64
impl DivAssign<&Float64> for Float64
Source§fn div_assign(&mut self, other: &Float64)
fn div_assign(&mut self, other: &Float64)
/= operation. Read moreSource§impl DivAssign<&f64> for Float64
impl DivAssign<&f64> for Float64
Source§fn div_assign(&mut self, other: &f64)
fn div_assign(&mut self, other: &f64)
/= operation. Read moreSource§impl DivAssign<f64> for Float64
impl DivAssign<f64> for Float64
Source§fn div_assign(&mut self, other: f64)
fn div_assign(&mut self, other: f64)
/= operation. Read moreSource§impl<E: ?Sized> Encode<Float64, E> for f64
impl<E: ?Sized> Encode<Float64, E> for f64
Source§const COPY_OPTIMIZATION: CopyOptimization<f64, Float64> = crate::CopyOptimization<f64, Float64>::PRIMITIVE
const COPY_OPTIMIZATION: CopyOptimization<f64, Float64> = crate::CopyOptimization<f64, Float64>::PRIMITIVE
Source§fn encode(
self,
encoder: &mut E,
out: &mut MaybeUninit<Float64>,
constraint: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode( self, encoder: &mut E, out: &mut MaybeUninit<Float64>, constraint: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
Source§impl<E: ?Sized> Encode<Float64, E> for &f64
impl<E: ?Sized> Encode<Float64, E> for &f64
Source§fn encode(
self,
_: &mut E,
out: &mut MaybeUninit<Float64>,
_: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode( self, _: &mut E, out: &mut MaybeUninit<Float64>, _: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
Source§const COPY_OPTIMIZATION: CopyOptimization<Self, W> = _
const COPY_OPTIMIZATION: CopyOptimization<Self, W> = _
Source§impl<E: ?Sized> Encode<Float64, E> for Float64
impl<E: ?Sized> Encode<Float64, E> for Float64
Source§const COPY_OPTIMIZATION: CopyOptimization<Float64, Float64> = crate::CopyOptimization<Float64, Float64>::PRIMITIVE
const COPY_OPTIMIZATION: CopyOptimization<Float64, Float64> = crate::CopyOptimization<Float64, Float64>::PRIMITIVE
Source§fn encode(
self,
encoder: &mut E,
out: &mut MaybeUninit<Float64>,
constraint: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode( self, encoder: &mut E, out: &mut MaybeUninit<Float64>, constraint: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
Source§impl<E: ?Sized> Encode<Float64, E> for &Float64
impl<E: ?Sized> Encode<Float64, E> for &Float64
Source§fn encode(
self,
_: &mut E,
out: &mut MaybeUninit<Float64>,
_: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode( self, _: &mut E, out: &mut MaybeUninit<Float64>, _: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
Source§const COPY_OPTIMIZATION: CopyOptimization<Self, W> = _
const COPY_OPTIMIZATION: CopyOptimization<Self, W> = _
Source§impl<E> EncodeOption<Box<'static, Float64>, E> for Float64
impl<E> EncodeOption<Box<'static, Float64>, E> for Float64
Source§fn encode_option(
this: Option<Self>,
encoder: &mut E,
out: &mut MaybeUninit<Box<'static, Float64>>,
constraint: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode_option( this: Option<Self>, encoder: &mut E, out: &mut MaybeUninit<Box<'static, Float64>>, constraint: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
Source§impl<E> EncodeOption<Box<'static, Float64>, E> for &Float64
impl<E> EncodeOption<Box<'static, Float64>, E> for &Float64
Source§fn encode_option(
this: Option<Self>,
encoder: &mut E,
out: &mut MaybeUninit<Box<'static, Float64>>,
constraint: <Float64 as Constrained>::Constraint,
) -> Result<(), EncodeError>
fn encode_option( this: Option<Self>, encoder: &mut E, out: &mut MaybeUninit<Box<'static, Float64>>, constraint: <Float64 as Constrained>::Constraint, ) -> Result<(), EncodeError>
impl Eq for Float64
Source§impl FromBytes for Float64
impl FromBytes for Float64
Source§fn read_from_prefix(
source: &[u8],
) -> Result<(Self, &[u8]), SizeError<&[u8], Self>>where
Self: Sized,
fn read_from_prefix(
source: &[u8],
) -> Result<(Self, &[u8]), SizeError<&[u8], Self>>where
Self: Sized,
Source§impl FromWireRef<Float64> for f64
impl FromWireRef<Float64> for f64
Source§fn from_wire_ref(wire: &Float64) -> Self
fn from_wire_ref(wire: &Float64) -> Self
Source§impl FromZeros for Float64
impl FromZeros for Float64
Source§fn new_zeroed() -> Selfwhere
Self: Sized,
fn new_zeroed() -> Selfwhere
Self: Sized,
Self from zeroed bytes. Read moreSource§fn new_box_zeroed() -> Result<Box<Self>, AllocError>where
Self: Sized,
fn new_box_zeroed() -> Result<Box<Self>, AllocError>where
Self: Sized,
Box<Self> from zeroed bytes. Read moreSource§fn new_vec_zeroed(len: usize) -> Result<Vec<Self>, AllocError>where
Self: Sized,
fn new_vec_zeroed(len: usize) -> Result<Vec<Self>, AllocError>where
Self: Sized,
Vec<Self> from zeroed bytes. Read moreSource§fn extend_vec_zeroed(
v: &mut Vec<Self>,
additional: usize,
) -> Result<(), AllocError>where
Self: Sized,
fn extend_vec_zeroed(
v: &mut Vec<Self>,
additional: usize,
) -> Result<(), AllocError>where
Self: Sized,
Vec<Self> by pushing additional new items onto the end of
the vector. The new items are initialized with zeros. Read moreSource§impl IntoNatural for Float64
impl IntoNatural for Float64
Source§impl MulAssign for Float64
impl MulAssign for Float64
Source§fn mul_assign(&mut self, other: Float64)
fn mul_assign(&mut self, other: Float64)
*= operation. Read moreSource§impl MulAssign<&Float64> for Float64
impl MulAssign<&Float64> for Float64
Source§fn mul_assign(&mut self, other: &Float64)
fn mul_assign(&mut self, other: &Float64)
*= operation. Read moreSource§impl MulAssign<&f64> for Float64
impl MulAssign<&f64> for Float64
Source§fn mul_assign(&mut self, other: &f64)
fn mul_assign(&mut self, other: &f64)
*= operation. Read moreSource§impl MulAssign<f64> for Float64
impl MulAssign<f64> for Float64
Source§fn mul_assign(&mut self, other: f64)
fn mul_assign(&mut self, other: f64)
*= operation. Read moreSource§impl PartialOrd for Float64
impl PartialOrd for Float64
Source§impl PartialOrd<f64> for Float64
impl PartialOrd<f64> for Float64
Source§impl RemAssign for Float64
impl RemAssign for Float64
Source§fn rem_assign(&mut self, other: Float64)
fn rem_assign(&mut self, other: Float64)
%= operation. Read moreSource§impl RemAssign<&Float64> for Float64
impl RemAssign<&Float64> for Float64
Source§fn rem_assign(&mut self, other: &Float64)
fn rem_assign(&mut self, other: &Float64)
%= operation. Read moreSource§impl RemAssign<&f64> for Float64
impl RemAssign<&f64> for Float64
Source§fn rem_assign(&mut self, other: &f64)
fn rem_assign(&mut self, other: &f64)
%= operation. Read moreSource§impl RemAssign<f64> for Float64
impl RemAssign<f64> for Float64
Source§fn rem_assign(&mut self, other: f64)
fn rem_assign(&mut self, other: f64)
%= operation. Read moreSource§impl SubAssign for Float64
impl SubAssign for Float64
Source§fn sub_assign(&mut self, other: Float64)
fn sub_assign(&mut self, other: Float64)
-= operation. Read moreSource§impl SubAssign<&Float64> for Float64
impl SubAssign<&Float64> for Float64
Source§fn sub_assign(&mut self, other: &Float64)
fn sub_assign(&mut self, other: &Float64)
-= operation. Read moreSource§impl SubAssign<&f64> for Float64
impl SubAssign<&f64> for Float64
Source§fn sub_assign(&mut self, other: &f64)
fn sub_assign(&mut self, other: &f64)
-= operation. Read moreSource§impl SubAssign<f64> for Float64
impl SubAssign<f64> for Float64
Source§fn sub_assign(&mut self, other: f64)
fn sub_assign(&mut self, other: f64)
-= operation. Read more