pub struct WireChannel { /* private fields */ }
Expand description
A Zircon channel.
Implementations§
Source§impl WireChannel
impl WireChannel
Sourcepub fn set_encoded_present(out: &mut MaybeUninit<Self>)
pub fn set_encoded_present(out: &mut MaybeUninit<Self>)
Encodes a channel as present in an output.
Sourcepub fn is_invalid(&self) -> bool
pub fn is_invalid(&self) -> bool
Returns whether the underlying zx_handle_t
is invalid.
Sourcepub fn take(&self) -> Channel
pub fn take(&self) -> Channel
Takes the channel, if any, leaving an invalid handle in its place.
Sourcepub fn as_raw_handle(&self) -> zx_handle_t
pub fn as_raw_handle(&self) -> zx_handle_t
Returns the underlying zx_handle_t
.
Trait Implementations§
Source§impl Debug for WireChannel
impl Debug for WireChannel
Source§impl<D: HandleDecoder + ?Sized> Decode<D> for WireChannel
impl<D: HandleDecoder + ?Sized> Decode<D> for WireChannel
Source§impl TakeFrom<WireChannel> for Channel
impl TakeFrom<WireChannel> for Channel
Source§fn take_from(from: &WireChannel) -> Self
fn take_from(from: &WireChannel) -> Self
Converts from the given
T
, taking any resources that can’t be cloned.Source§const COPY_OPTIMIZATION: CopyOptimization<Self> = _
const COPY_OPTIMIZATION: CopyOptimization<Self> = _
An optimization flag that allows the bytes of this type to be copied directly during
conversion instead of calling
take_from
. Read moreSource§impl ZeroPadding for WireChannel
impl ZeroPadding for WireChannel
Source§fn zero_padding(out: &mut MaybeUninit<Self>)
fn zero_padding(out: &mut MaybeUninit<Self>)
Writes zeroes to the padding for this type, if any.
Auto Trait Implementations§
impl !Freeze for WireChannel
impl !RefUnwindSafe for WireChannel
impl Send for WireChannel
impl !Sync for WireChannel
impl Unpin for WireChannel
impl UnwindSafe for WireChannel
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more