pub struct ClientStateUpdatesProxy { /* private fields */ }
Implementations§
Source§impl ClientStateUpdatesProxy
impl ClientStateUpdatesProxy
Sourcepub fn new(channel: AsyncChannel) -> Self
pub fn new(channel: AsyncChannel) -> Self
Create a new Proxy for fuchsia.wlan.policy/ClientStateUpdates.
Sourcepub fn take_event_stream(&self) -> ClientStateUpdatesEventStream
pub fn take_event_stream(&self) -> ClientStateUpdatesEventStream
Get a Stream of events from the remote end of the protocol.
§Panics
Panics if the event stream was already taken.
Sourcepub fn on_client_state_update(
&self,
summary: &ClientStateSummary,
) -> QueryResponseFut<(), DefaultFuchsiaResourceDialect>
pub fn on_client_state_update( &self, summary: &ClientStateSummary, ) -> QueryResponseFut<(), DefaultFuchsiaResourceDialect>
Updates registered listeners with the current summary of wlan client state. This will be called when there is any change to the state and the registered listeners are responsible for deciding what information has changed (since this is dependent on when they last acknowledged the update).
Trait Implementations§
Source§impl ClientStateUpdatesProxyInterface for ClientStateUpdatesProxy
impl ClientStateUpdatesProxyInterface for ClientStateUpdatesProxy
type OnClientStateUpdateResponseFut = QueryResponseFut<()>
fn on_client_state_update( &self, summary: &ClientStateSummary, ) -> Self::OnClientStateUpdateResponseFut
Source§impl Clone for ClientStateUpdatesProxy
impl Clone for ClientStateUpdatesProxy
Source§fn clone(&self) -> ClientStateUpdatesProxy
fn clone(&self) -> ClientStateUpdatesProxy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ClientStateUpdatesProxy
impl Debug for ClientStateUpdatesProxy
Source§impl Proxy for ClientStateUpdatesProxy
impl Proxy for ClientStateUpdatesProxy
Source§type Protocol = ClientStateUpdatesMarker
type Protocol = ClientStateUpdatesMarker
The protocol which this
Proxy
controls.Source§fn from_channel(inner: AsyncChannel) -> Self
fn from_channel(inner: AsyncChannel) -> Self
Create a proxy over the given channel.
Source§fn into_channel(self) -> Result<AsyncChannel, Self>
fn into_channel(self) -> Result<AsyncChannel, Self>
Attempt to convert the proxy back into a channel. Read more
Source§fn as_channel(&self) -> &AsyncChannel
fn as_channel(&self) -> &AsyncChannel
Get a reference to the proxy’s underlying channel. Read more
§fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
Attempt to convert the proxy back into a client end. Read more
Auto Trait Implementations§
impl Freeze for ClientStateUpdatesProxy
impl !RefUnwindSafe for ClientStateUpdatesProxy
impl Send for ClientStateUpdatesProxy
impl Sync for ClientStateUpdatesProxy
impl Unpin for ClientStateUpdatesProxy
impl !UnwindSafe for ClientStateUpdatesProxy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> ProxyHasClient for Twhere
T: Proxy,
impl<T> ProxyHasClient for Twhere
T: Proxy,
§fn client(&self) -> Result<ZirconClient, Infallible>
fn client(&self) -> Result<ZirconClient, Infallible>
Get a “client” for this proxy. This is just an object which has methods
for a few common handle creation operations.