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MediaButtonsDeviceRequest

Enum MediaButtonsDeviceRequest 

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pub enum MediaButtonsDeviceRequest {
    SimulateButtonPress {
        payload: MediaButtonsDeviceSimulateButtonPressRequest,
        responder: MediaButtonsDeviceSimulateButtonPressResponder,
    },
    SendButtonsState {
        payload: MediaButtonsDeviceSendButtonsStateRequest,
        responder: MediaButtonsDeviceSendButtonsStateResponder,
    },
    ScheduleSimulateButtonPress {
        payload: MediaButtonsDeviceScheduleSimulateButtonPressRequest,
        responder: MediaButtonsDeviceScheduleSimulateButtonPressResponder,
    },
}
Expand description

A tool to inject media button events into Input Pipeline.

Please extend as necessary.

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SimulateButtonPress

Simulates a button press and release on the requested button on the device.

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SendButtonsState

Send a vector of pressing button on the requested button on the device. Passing empty vector will release all pressing buttons.

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ScheduleSimulateButtonPress

Schedules a button press and release of the requested button at a specific duration from now. “Now” is defined as the time when the request is processed by the device, so there is some latency.

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Trait Implementations§

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impl Debug for MediaButtonsDeviceRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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