pub struct RotatableExtent {
pub origin: PointF,
pub width: f32,
pub height: f32,
pub angle_degrees: f32,
}Expand description
A view bounding box, described in another view’s coordinate system. Concretely, |RotatableExtent| describes the origin, size, and rotation angle about the origin, for a view’s bounding box.
Note: For describing a view’s bounding box in the view’s own coordinate system, see |AlignedExtent|.
We use “V” to refer to the view being described, and “W” to refer to the view where V is being described.
Note that while |angle| can be arbitrary, typical usage is axis aligned. To find the bounding box of V in W in clockwise order, starting with |origin|, where |angle| is 0, 90, 180, or 270, and using o=origin, w=width, h=height, a=angle: a= 0: (o.x, o.y), (o.x + w, o.y), (o.x + w, o.y + h), (o.x, o.y + h) a= 90: (o.x, o.y), (o.x, o.y - w), (o.x + h, o.y - w), (o.x + h, o.y) a=180: (o.x, o.y), (o.x - w, o.y), (o.x - w, o.y - h), (o.x, o.y - h) a=270: (o.x, o.y), (o.x, o.y + w), (o.x - h, o.y + w), (o.x - h, o.y) A formula based on sin a and cos a is readily obtained, but floating point computation may give only approximate results.
Fields§
§origin: PointFThe origin point of V’s bounding box, in W’s coordinate system.
width: f32The width of V’s bounding box (along the direction where V’s x axis increases), in W’s coordinate system.
height: f32The height of V’s bounding box (along the direction where V’s y axis increases), in W’s coordinate system.
angle_degrees: f32The clockwise rotation about the origin, in degrees.
Trait Implementations§
Source§impl Clone for RotatableExtent
impl Clone for RotatableExtent
Source§impl Debug for RotatableExtent
impl Debug for RotatableExtent
Source§impl<D: ResourceDialect> Decode<RotatableExtent, D> for RotatableExtent
impl<D: ResourceDialect> Decode<RotatableExtent, D> for RotatableExtent
Source§impl<D: ResourceDialect> Encode<RotatableExtent, D> for &RotatableExtent
impl<D: ResourceDialect> Encode<RotatableExtent, D> for &RotatableExtent
Source§impl<D: ResourceDialect, T0: Encode<PointF, D>, T1: Encode<f32, D>, T2: Encode<f32, D>, T3: Encode<f32, D>> Encode<RotatableExtent, D> for (T0, T1, T2, T3)
impl<D: ResourceDialect, T0: Encode<PointF, D>, T1: Encode<f32, D>, T2: Encode<f32, D>, T3: Encode<f32, D>> Encode<RotatableExtent, D> for (T0, T1, T2, T3)
Source§impl PartialEq for RotatableExtent
impl PartialEq for RotatableExtent
impl Persistable for RotatableExtent
impl StructuralPartialEq for RotatableExtent
Source§impl TypeMarker for RotatableExtent
impl TypeMarker for RotatableExtent
Source§type Owned = RotatableExtent
type Owned = RotatableExtent
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
inline_align.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Self::Owned matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Self::Owned matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned to a single memcpy.Source§impl ValueTypeMarker for RotatableExtent
impl ValueTypeMarker for RotatableExtent
Source§type Borrowed<'a> = &'a RotatableExtent
type Borrowed<'a> = &'a RotatableExtent
Encode<Self>
type cheaply obtainable from &Self::Owned. There are three cases: Read more