pub struct UnixDomainSocketSynchronousProxy { /* private fields */ }

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impl UnixDomainSocketSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event( &self, deadline: MonotonicInstant, ) -> Result<UnixDomainSocketEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn clone2(&self, request: ServerEnd<CloneableMarker>) -> Result<(), Error>

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pub fn close( &self, ___deadline: MonotonicInstant, ) -> Result<CloseableCloseResult, Error>

Terminates the connection.

After calling Close, the client must not send any other requests.

Servers, after sending the status response, should close the connection regardless of status and without sending an epitaph.

Closing the client end of the channel should be semantically equivalent to calling Close without knowing when the close has completed or its status.

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pub fn query(&self, ___deadline: MonotonicInstant) -> Result<Vec<u8>, Error>

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pub fn get_event( &self, payload: &UnixDomainSocketGetEventRequest, ___deadline: MonotonicInstant, ) -> Result<UnixDomainSocketGetEventResult, Error>

Returns an EventPair that will allow Starnix to wait on the socket. This event must use:

  • fio.FileSignal.READABLE to signal that a message is available.
  • fio.FileSignal.WRITABLE to signal that it can accept a new message.
  • ZX_EVENTPAIR_PEER_CLOSED to signal that it is closed.
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pub fn read( &self, payload: &UnixDomainSocketReadRequest, ___deadline: MonotonicInstant, ) -> Result<UnixDomainSocketReadResult, Error>

Read a message from the socket.

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pub fn write( &self, payload: UnixDomainSocketWriteRequest, ___deadline: MonotonicInstant, ) -> Result<UnixDomainSocketWriteResult, Error>

Write a message to the socket.

Trait Implementations§

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impl Debug for UnixDomainSocketSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for UnixDomainSocketSynchronousProxy

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type Proxy = UnixDomainSocketProxy

The async proxy for the same protocol.
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type Protocol = UnixDomainSocketMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more
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fn is_closed(&self) -> Result<bool, Status>

Returns true if the proxy has received the PEER_CLOSED signal. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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