pub struct InputState {
pub name: Option<String>,
pub device_type: Option<DeviceType>,
pub state: Option<DeviceState>,
/* private fields */
}
Expand description
A subset of |DeviceState|’s properties that clients may pass to change the software state of an InputDevice.
Fields§
§name: Option<String>
§device_type: Option<DeviceType>
§state: Option<DeviceState>
Trait Implementations§
Source§impl Clone for InputState
impl Clone for InputState
Source§fn clone(&self) -> InputState
fn clone(&self) -> InputState
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for InputState
impl Debug for InputState
Source§impl<D: ResourceDialect> Decode<InputState, D> for InputState
impl<D: ResourceDialect> Decode<InputState, D> for InputState
Source§impl Default for InputState
impl Default for InputState
Source§fn default() -> InputState
fn default() -> InputState
Returns the “default value” for a type. Read more
Source§impl<D: ResourceDialect> Encode<InputState, D> for &InputState
impl<D: ResourceDialect> Encode<InputState, D> for &InputState
Source§impl PartialEq for InputState
impl PartialEq for InputState
Source§impl TypeMarker for InputState
impl TypeMarker for InputState
Source§type Owned = InputState
type Owned = InputState
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for InputState
impl ValueTypeMarker for InputState
Source§type Borrowed<'a> = &'a InputState
type Borrowed<'a> = &'a InputState
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Persistable for InputState
impl StructuralPartialEq for InputState
Auto Trait Implementations§
impl Freeze for InputState
impl RefUnwindSafe for InputState
impl Send for InputState
impl Sync for InputState
impl Unpin for InputState
impl UnwindSafe for InputState
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)