Enum FuchsiaNetworksRequest

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pub enum FuchsiaNetworksRequest {
    SetDefault {
        network_id: OptionalUint32,
        responder: FuchsiaNetworksSetDefaultResponder,
    },
    Add {
        network: Network,
        responder: FuchsiaNetworksAddResponder,
    },
    Update {
        network: Network,
        responder: FuchsiaNetworksUpdateResponder,
    },
    Remove {
        network_id: u32,
        responder: FuchsiaNetworksRemoveResponder,
    },
    CheckPresence {
        responder: FuchsiaNetworksCheckPresenceResponder,
    },
}
Expand description

FuchsiaNetworks is used for Fuchsia to communicate changes to the network. Only one connection to this service is considered valid at any one time. If the connection is lost for any reason, all previously registered networks are considered invalid and will be removed.

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SetDefault

Sets the default network.

The network must have previously been registered by a call to Add.

Fields

§network_id: OptionalUint32
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Add

Add a new network.

This call will not return until the DNS servers have been successfully updated in netcfg.

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§network: Network
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Update

Update a previously Added network. This call will not return until the DNS servers have been successfully updated in netcfg.

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Remove

Remove a previously Added network. This call will not return until the DNS servers have been successfully updated in netcfg.

Fields

§network_id: u32
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CheckPresence

No-op method that allows checking for presence.

TODO(https://fxbug.dev/296283299): It’s not currently possible for a client with an optionally-provided protocol to check whether there’s someone on the other end without making a FIDL call . This method provides a workaround by giving a client a method that it can call to check for liveness.

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Trait Implementations§

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impl Debug for FuchsiaNetworksRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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