pub enum SyncManagerRequest {
    BusSubscribe {
        bus_name: String,
        client_name: String,
        bus: ServerEnd<BusMarker>,
        control_handle: SyncManagerControlHandle,
    },
    WaitForBarrierThreshold {
        barrier_name: String,
        threshold: u32,
        timeout: i64,
        responder: SyncManagerWaitForBarrierThresholdResponder,
    },
}
Expand description

The SyncManager is the entry point to attach a client to a bus or use other synchronization primitives. The client’s ‘ticket’ to remain on the bus is the channel obtained through the ‘BusSubscribe’ call.

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BusSubscribe

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§bus_name: String
§client_name: String
§bus: ServerEnd<BusMarker>

Subscribes to bus ‘busName’ with a given client name. Duplicate client names are disallowed and will cause the request to return unfulfilled.

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WaitForBarrierThreshold

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§barrier_name: String
§threshold: u32
§timeout: i64

Waits on a named counter barrier with name barrierName. Functon will return true if the number of waits pending on the barrier matches or exceeds threshold before timeout (nsec) expires. Use timeout <= 0 for indefinite wait.

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impl Debug for SyncManagerRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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const ALIGN: usize = _

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