pub struct ControlProxy { /* private fields */ }
Implementations§
Source§impl ControlProxy
impl ControlProxy
Sourcepub fn take_event_stream(&self) -> ControlEventStream
pub fn take_event_stream(&self) -> ControlEventStream
Get a Stream of events from the remote end of the protocol.
§Panics
Panics if the event stream was already taken.
Sourcepub fn create_device(
&self,
config: &DeviceConfig,
device: ServerEnd<DeviceMarker>,
) -> Result<(), Error>
pub fn create_device( &self, config: &DeviceConfig, device: ServerEnd<DeviceMarker>, ) -> Result<(), Error>
Creates a Device
with given config
.
- request
config
new device configuration. - request
device
grants control over the device. Closed with an epitaph ifconfig
is not valid.
Sourcepub fn create_pair(
&self,
config: &DevicePairConfig,
device_pair: ServerEnd<DevicePairMarker>,
) -> Result<(), Error>
pub fn create_pair( &self, config: &DevicePairConfig, device_pair: ServerEnd<DevicePairMarker>, ) -> Result<(), Error>
Creates a DevicePair
with given config
.
If config
is not valid or the device could not be created,
device_pair
is closed with an error epitaph.
- request
config
new device pair configuration. - request
device_pair
grants control over the device pair. Closed with an epitaph ifconfig
is not valid.
Trait Implementations§
Source§impl Clone for ControlProxy
impl Clone for ControlProxy
Source§fn clone(&self) -> ControlProxy
fn clone(&self) -> ControlProxy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl ControlProxyInterface for ControlProxy
impl ControlProxyInterface for ControlProxy
fn create_device( &self, config: &DeviceConfig, device: ServerEnd<DeviceMarker>, ) -> Result<(), Error>
fn create_pair( &self, config: &DevicePairConfig, device_pair: ServerEnd<DevicePairMarker>, ) -> Result<(), Error>
Source§impl Debug for ControlProxy
impl Debug for ControlProxy
Source§impl Proxy for ControlProxy
impl Proxy for ControlProxy
Source§type Protocol = ControlMarker
type Protocol = ControlMarker
The protocol which this
Proxy
controls.Source§fn from_channel(inner: AsyncChannel) -> Self
fn from_channel(inner: AsyncChannel) -> Self
Create a proxy over the given channel.
Source§fn into_channel(self) -> Result<AsyncChannel, Self>
fn into_channel(self) -> Result<AsyncChannel, Self>
Attempt to convert the proxy back into a channel. Read more
Source§fn as_channel(&self) -> &AsyncChannel
fn as_channel(&self) -> &AsyncChannel
Get a reference to the proxy’s underlying channel. Read more
§fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
Attempt to convert the proxy back into a client end. Read more
Auto Trait Implementations§
impl Freeze for ControlProxy
impl !RefUnwindSafe for ControlProxy
impl Send for ControlProxy
impl Sync for ControlProxy
impl Unpin for ControlProxy
impl !UnwindSafe for ControlProxy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> ProxyHasClient for Twhere
T: Proxy,
impl<T> ProxyHasClient for Twhere
T: Proxy,
§fn client(&self) -> Result<ZirconClient, Infallible>
fn client(&self) -> Result<ZirconClient, Infallible>
Get a “client” for this proxy. This is just an object which has methods
for a few common handle creation operations.