Struct fidl_fuchsia_net_routes::BaseSelector
source · pub struct BaseSelector {
pub locally_generated: Option<bool>,
pub bound_device: Option<u64>,
pub mark_1_selector: Option<MarkSelector>,
pub mark_2_selector: Option<MarkSelector>,
/* private fields */
}
Expand description
The common selector that can be applied to both IPv4 and IPv6 packets.
A selector matches a packet if all of the present fields match the corresponding properties.
Fields§
§locally_generated: Option<bool>
Matches the packet iff the packet was locally generated.
bound_device: Option<u64>
Matches the packet iff the socket that was bound to the device using
SO_BINDTODEVICE
.
mark_1_selector: Option<MarkSelector>
The selector for the MARK_1 domain.
mark_2_selector: Option<MarkSelector>
The selector for the MARK_2 domain.
Trait Implementations§
source§impl Clone for BaseSelector
impl Clone for BaseSelector
source§fn clone(&self) -> BaseSelector
fn clone(&self) -> BaseSelector
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BaseSelector
impl Debug for BaseSelector
source§impl Decode<BaseSelector> for BaseSelector
impl Decode<BaseSelector> for BaseSelector
source§impl Default for BaseSelector
impl Default for BaseSelector
source§fn default() -> BaseSelector
fn default() -> BaseSelector
Returns the “default value” for a type. Read more
source§impl Encode<BaseSelector> for &BaseSelector
impl Encode<BaseSelector> for &BaseSelector
source§impl PartialEq for BaseSelector
impl PartialEq for BaseSelector
source§fn eq(&self, other: &BaseSelector) -> bool
fn eq(&self, other: &BaseSelector) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl TypeMarker for BaseSelector
impl TypeMarker for BaseSelector
§type Owned = BaseSelector
type Owned = BaseSelector
The owned Rust type which this FIDL type decodes into.
source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.source§impl ValueTypeMarker for BaseSelector
impl ValueTypeMarker for BaseSelector
§type Borrowed<'a> = &'a BaseSelector
type Borrowed<'a> = &'a BaseSelector
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Persistable for BaseSelector
impl StructuralPartialEq for BaseSelector
Auto Trait Implementations§
impl Freeze for BaseSelector
impl RefUnwindSafe for BaseSelector
impl Send for BaseSelector
impl Sync for BaseSelector
impl Unpin for BaseSelector
impl UnwindSafe for BaseSelector
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more