Enum WakeGroupRequest

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pub enum WakeGroupRequest {
    WaitForData {
        responder: WakeGroupWaitForDataResponder,
    },
    Arm {
        responder: WakeGroupArmResponder,
    },
}
Expand description

A group of networking resources, such as sockets, for which the client wishes to receive a notification when data is available.

This may be useful to, for example, allow a client to suspend execution until it is notified that some data is available to be processed.

Each connection to this protocol represents a distinct wake group.

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WaitForData

Registers the client to be woken up (in the form of a response) when there is incoming data available for any of the resources registered with this wake group.

Note that the client is required to “arm” this hanging get by calling Arm in order to ensure a response. Once the WaitForData call has returned, the next call to the method will hang until Arm has been called again and new data has arrived. In other words, Arm re-arms the hanging get and should be called when a response is required in order to be woken up.

If the caller is responsible for keeping the system awake while handling the incoming data, the netstack will delegate (baton-pass) a lease to the caller that it can retain until it is ready to allow the system to suspend.

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Arm

Notifies the netstack that the client has handled any previous WaitForData response that has arrived on the channel, and expects to be woken up again when data arrives, in the form of a response to the pending WaitForData call.

In other words, calling this method “re-arms” the hanging get.

Fields

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impl WakeGroupRequest

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pub fn into_wait_for_data(self) -> Option<WakeGroupWaitForDataResponder>

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pub fn into_arm(self) -> Option<WakeGroupArmResponder>

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pub fn method_name(&self) -> &'static str

Name of the method defined in FIDL

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impl Debug for WakeGroupRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn into(self) -> U

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const ALIGN: usize

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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = Infallible

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