pub trait FilterProxyInterface: Send + Sync {
type EnableInterfaceResponseFut: Future<Output = Result<FilterEnableInterfaceResult, Error>> + Send;
type DisableInterfaceResponseFut: Future<Output = Result<FilterDisableInterfaceResult, Error>> + Send;
type GetRulesResponseFut: Future<Output = Result<(Vec<Rule>, u32), Error>> + Send;
type UpdateRulesResponseFut: Future<Output = Result<FilterUpdateRulesResult, Error>> + Send;
type GetNatRulesResponseFut: Future<Output = Result<(Vec<Nat>, u32), Error>> + Send;
type UpdateNatRulesResponseFut: Future<Output = Result<FilterUpdateNatRulesResult, Error>> + Send;
type GetRdrRulesResponseFut: Future<Output = Result<(Vec<Rdr>, u32), Error>> + Send;
type UpdateRdrRulesResponseFut: Future<Output = Result<FilterUpdateRdrRulesResult, Error>> + Send;
type CheckPresenceResponseFut: Future<Output = Result<(), Error>> + Send;
// Required methods
fn enable_interface(&self, id: u64) -> Self::EnableInterfaceResponseFut;
fn disable_interface(&self, id: u64) -> Self::DisableInterfaceResponseFut;
fn get_rules(&self) -> Self::GetRulesResponseFut;
fn update_rules(
&self,
rules: &[Rule],
generation: u32,
) -> Self::UpdateRulesResponseFut;
fn get_nat_rules(&self) -> Self::GetNatRulesResponseFut;
fn update_nat_rules(
&self,
rules: &[Nat],
generation: u32,
) -> Self::UpdateNatRulesResponseFut;
fn get_rdr_rules(&self) -> Self::GetRdrRulesResponseFut;
fn update_rdr_rules(
&self,
rules: &[Rdr],
generation: u32,
) -> Self::UpdateRdrRulesResponseFut;
fn check_presence(&self) -> Self::CheckPresenceResponseFut;
}Required Associated Types§
type EnableInterfaceResponseFut: Future<Output = Result<FilterEnableInterfaceResult, Error>> + Send
type DisableInterfaceResponseFut: Future<Output = Result<FilterDisableInterfaceResult, Error>> + Send
type GetRulesResponseFut: Future<Output = Result<(Vec<Rule>, u32), Error>> + Send
type UpdateRulesResponseFut: Future<Output = Result<FilterUpdateRulesResult, Error>> + Send
type GetNatRulesResponseFut: Future<Output = Result<(Vec<Nat>, u32), Error>> + Send
type UpdateNatRulesResponseFut: Future<Output = Result<FilterUpdateNatRulesResult, Error>> + Send
type GetRdrRulesResponseFut: Future<Output = Result<(Vec<Rdr>, u32), Error>> + Send
type UpdateRdrRulesResponseFut: Future<Output = Result<FilterUpdateRdrRulesResult, Error>> + Send
type CheckPresenceResponseFut: Future<Output = Result<(), Error>> + Send
Required Methods§
fn enable_interface(&self, id: u64) -> Self::EnableInterfaceResponseFut
fn disable_interface(&self, id: u64) -> Self::DisableInterfaceResponseFut
fn get_rules(&self) -> Self::GetRulesResponseFut
fn update_rules( &self, rules: &[Rule], generation: u32, ) -> Self::UpdateRulesResponseFut
fn get_nat_rules(&self) -> Self::GetNatRulesResponseFut
fn update_nat_rules( &self, rules: &[Nat], generation: u32, ) -> Self::UpdateNatRulesResponseFut
fn get_rdr_rules(&self) -> Self::GetRdrRulesResponseFut
fn update_rdr_rules( &self, rules: &[Rdr], generation: u32, ) -> Self::UpdateRdrRulesResponseFut
fn check_presence(&self) -> Self::CheckPresenceResponseFut
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".