pub struct EffectsControllerSynchronousProxy { /* private fields */ }

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impl EffectsControllerSynchronousProxy

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pub fn new(channel: Channel) -> Self

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pub fn into_channel(self) -> Channel

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pub fn wait_for_event( &self, deadline: Time ) -> Result<EffectsControllerEvent, Error>

Waits until an event arrives and returns it. It is safe for other threads to make concurrent requests while waiting for an event.

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pub fn update_effect( &self, effect_name: &str, config: &str, ___deadline: Time ) -> Result<EffectsControllerUpdateEffectResult, Error>

Sends the config message to an audio effect named effect_name. If the server closes the EffectsController connection for any reason, that indicates that the effects have been reset and any state associated with previous UpdateEffect messages have been lost. Clients who wish to re-apply state should respond by reconnecting and resending any needed UpdateEffect messages. If a client closes the connection, no state will be lost but the client will also be unable to determine if and when any state associated with previous messages have been lost.

Returns success (empty response) if the message was accepted by an effect named effect_name.

Returns UpdateEffectError.INVALID_CONFIG if an effect with the name effect_name was found, but the config message was rejected.

Returns UpdateEffectError.NOT_FOUND if no effect with name effect_name could be located.

Trait Implementations§

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impl Debug for EffectsControllerSynchronousProxy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl SynchronousProxy for EffectsControllerSynchronousProxy

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type Proxy = EffectsControllerProxy

The async proxy for the same protocol.
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type Protocol = EffectsControllerMarker

The protocol which this Proxy controls.
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fn from_channel(inner: Channel) -> Self

Create a proxy over the given channel.
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fn into_channel(self) -> Channel

Convert the proxy back into a channel.
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fn as_channel(&self) -> &Channel

Get a reference to the proxy’s underlying channel. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize = _

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