fidl_fuchsia_lowpan_device

Enum ConnectivityState

Source
pub enum ConnectivityState {
    Inactive,
    Ready,
    Offline,
    Attaching,
    Attached,
    Isolated,
    Commissioning,
    // some variants omitted
}
Expand description

LoWPAN Connectivity State

This enum describes the level of connectivity being provided by a device.

Variants§

§

Inactive

Inactive state.

In this state the device is unprovisioned and administratively disabled (inactive).

This state can always be explicitly entered by calling Leave followed by SetActive(false).

§

Ready

Ready state.

In this state the device is provisioned for a network, but is administratively disabled (inactive).

This state can be directly entered with the following actions based on the current connectivity state:

  • INACTIVE: by calling ProvisionNetwork(...).
  • ATTACHING, ATTACHED, ISOLATED, COMMISSIONING: by calling SetActive(false).
§

Offline

Offline state.

In this state the device is administratively enabled (active) but is not provisioned and thus has no network to attach to.

This state can be directly entered with the following actions based on the current connectivity state:

  • INACTIVE: by calling SetActive(true).
  • ATTACHING, ATTACHED, ISOLATED, COMMISSIONING: by calling Leave().
§

Attaching

Attaching state.

In this state the device is administratively enabled (active) and either provisioned for a network or shortly about to become provisioned for a network.

The interface enters this state when it starts the process of trying to find other nodes so that it can attach to any pre-existing network fragment, or when it is in the process of calculating the optimal values for unspecified parameters when forming a new network.

This state can be directly entered with the following actions based on the current connectivity state:

  • READY: by calling SetActive(true)
  • OFFLINE, ATTACHING, ATTACHED, ISOLATED, COMMISSIONING: by calling ProvisionNetwork(...), FormNetwork(...), or JoinNetwork(...)
§

Attached

Attached state.

In this state the device is both administratively enabled (active) and provisioned for a network. The device is an active participant on the network and can communicate with peers.

This state usually implies that peers are available, but that may not actually be the case due to current network conditions or privacy-protecting measures.

This state cannot generally be entered directly, rather the device will enter this state automatically from the ATTACHING or ISOLATED states once connectivity has been (re)established.

§

Isolated

Isolated state.

In this state the device is both administratively enabled (active) and provisioned for a network. However, the device has no connectivity because there are no peers in range on the provisioned network.

Once peer devices on the same network come into range the connectivity state will eventually switch back to ATTACHED, indicating restored connectivity with at least one peer.

This state cannot generally be entered directly, rather the device may enter this state automatically from the ATTACHING or ATTACHED states.

§

Commissioning

Commissioning state.

Currently unused, but will later be used to support in-band commissioning. It is usually appropriate to consider this as a synonym for the ATTACHING state except that the device remains unprovisioned.

Implementations§

Source§

impl ConnectivityState

Source

pub fn from_primitive(prim: i32) -> Option<Self>

Source

pub fn from_primitive_allow_unknown(prim: i32) -> Self

Source

pub fn unknown() -> Self

Source

pub const fn into_primitive(self) -> i32

Source

pub fn is_unknown(&self) -> bool

Trait Implementations§

Source§

impl Clone for ConnectivityState

Source§

fn clone(&self) -> ConnectivityState

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for ConnectivityState

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<D: ResourceDialect> Decode<ConnectivityState, D> for ConnectivityState

Source§

fn new_empty() -> Self

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
Source§

unsafe fn decode( &mut self, decoder: &mut Decoder<'_, D>, offset: usize, _depth: Depth, ) -> Result<()>

Decodes an object of type T from the decoder’s buffers into self. Read more
Source§

impl<D: ResourceDialect> Encode<ConnectivityState, D> for ConnectivityState

Source§

unsafe fn encode( self, encoder: &mut Encoder<'_, D>, offset: usize, _depth: Depth, ) -> Result<()>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
Source§

impl Hash for ConnectivityState

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Ord for ConnectivityState

Source§

fn cmp(&self, other: &ConnectivityState) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl PartialEq for ConnectivityState

Source§

fn eq(&self, other: &ConnectivityState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialOrd for ConnectivityState

Source§

fn partial_cmp(&self, other: &ConnectivityState) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Source§

impl TypeMarker for ConnectivityState

Source§

type Owned = ConnectivityState

The owned Rust type which this FIDL type decodes into.
Source§

fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
Source§

fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
Source§

fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
Source§

fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
Source§

impl ValueTypeMarker for ConnectivityState

Source§

type Borrowed<'a> = ConnectivityState

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
Source§

fn borrow(value: &<Self as TypeMarker>::Owned) -> Self::Borrowed<'_>

Cheaply converts from &Self::Owned to Self::Borrowed.
Source§

impl Copy for ConnectivityState

Source§

impl Eq for ConnectivityState

Source§

impl StructuralPartialEq for ConnectivityState

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
§

impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

§

unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
§

impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

§

unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
§

impl<E> ErrorType for E
where E: ValueTypeMarker<Owned = E> + Decode<E, DefaultFuchsiaResourceDialect>,

§

type Marker = E

The marker type.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<T> Instrument for T

§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> WithSubscriber for T

§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more