pub enum LogSinkRequest {
    Connect {
        socket: Socket,
        control_handle: LogSinkControlHandle,
    },
    WaitForInterestChange {
        responder: LogSinkWaitForInterestChangeResponder,
    },
    ConnectStructured {
        socket: Socket,
        control_handle: LogSinkControlHandle,
    },
}
Expand description

Drains a program’s logs.

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Connect

Send this socket to be drained.

See wire_format.h for what is expected to be received over the socket.

Fields

§socket: Socket
§control_handle: LogSinkControlHandle
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WaitForInterestChange

LogSink implementers will return to this hanging-get whenever the scope of their interest changes. Clients are expected to emit messages based on the registered Interest. In the event that an empty interest is conveyed, clients should emit messages based on their default e.g. compile time configuration. Each client may only poll this once at a time. Invoking WaitForInterestChange a second time before the first call returns will result in an error being returned.

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ConnectStructured

Send this socket to be drained, using the structured logs format.

See Encoding structured records for what is expected to be received over the socket.

Fields

§socket: Socket
§control_handle: LogSinkControlHandle

Implementations§

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impl LogSinkRequest

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pub fn into_connect(self) -> Option<(Socket, LogSinkControlHandle)>

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pub fn into_wait_for_interest_change( self ) -> Option<LogSinkWaitForInterestChangeResponder>

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pub fn into_connect_structured(self) -> Option<(Socket, LogSinkControlHandle)>

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pub fn method_name(&self) -> &'static str

Name of the method defined in FIDL

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impl Debug for LogSinkRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Encode<Ambiguous1> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> Encode<Ambiguous2> for T

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unsafe fn encode( self, _encoder: &mut Encoder<'_>, _offset: usize, _depth: Depth ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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fn instrument(self, span: Span) -> Instrumented<Self>

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const ALIGN: usize = _

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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type Error = <U as TryFrom<T>>::Error

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