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DeviceDescriptor

Struct DeviceDescriptor 

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pub struct DeviceDescriptor {
    pub mouse: Option<MouseDescriptor>,
    pub sensor: Option<SensorDescriptor>,
    pub touch: Option<TouchDescriptor>,
    pub keyboard: Option<KeyboardDescriptor>,
    pub consumer_control: Option<ConsumerControlDescriptor>,
    pub device_information: Option<DeviceInformation>,
    /* private fields */
}
Expand description

DeviceDescriptor describes a physical input device. Some physical devices may send multiple types of reports (E.g: a physical touchscreen can send touch and stylus reports, so it will have both a TouchDescriptor and a StylusDescriptor).

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§mouse: Option<MouseDescriptor>

Describes the mouse part of the device.

Optional. Present iff the device is/has a mouse.

§sensor: Option<SensorDescriptor>

Describes the sensor part of the device.

Optional. Present iff the device is/has a sensor.

§touch: Option<TouchDescriptor>

Describes the touch part (such as a touchscreen or touchpad) of the device.

Optional. Present iff the device is/has a touch device.

§keyboard: Option<KeyboardDescriptor>

Describes the keyboard part of the device.

Optional. Present iff the device is/has a keyboard.

§consumer_control: Option<ConsumerControlDescriptor>

Describes the consumer control part of the device.

Optional. Present iff the device is/has a consumer control device.

§device_information: Option<DeviceInformation>

Identifies the physical device.

Required.

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impl Clone for DeviceDescriptor

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fn clone(&self) -> DeviceDescriptor

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DeviceDescriptor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<D> Decode<DeviceDescriptor, D> for DeviceDescriptor
where D: ResourceDialect,

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fn new_empty() -> DeviceDescriptor

Creates a valid instance of Self. The specific value does not matter, since it will be overwritten by decode.
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unsafe fn decode( &mut self, decoder: &mut Decoder<'_, D>, offset: usize, depth: Depth, ) -> Result<(), Error>

Decodes an object of type T from the decoder’s buffers into self. Read more
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impl Default for DeviceDescriptor

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fn default() -> DeviceDescriptor

Returns the “default value” for a type. Read more
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impl<D> Encode<DeviceDescriptor, D> for &DeviceDescriptor
where D: ResourceDialect,

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unsafe fn encode( self, encoder: &mut Encoder<'_, D>, offset: usize, depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl PartialEq for DeviceDescriptor

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fn eq(&self, other: &DeviceDescriptor) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Persistable for DeviceDescriptor

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impl StructuralPartialEq for DeviceDescriptor

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impl TypeMarker for DeviceDescriptor

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type Owned = DeviceDescriptor

The owned Rust type which this FIDL type decodes into.
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fn inline_align(_context: Context) -> usize

Returns the minimum required alignment of the inline portion of the encoded object. It must be a (nonzero) power of two.
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fn inline_size(_context: Context) -> usize

Returns the size of the inline portion of the encoded object, including padding for alignment. Must be a multiple of inline_align.
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fn encode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and encoding requires no validation. When true, we can optimize encoding arrays and vectors of Self::Owned to a single memcpy. Read more
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fn decode_is_copy() -> bool

Returns true if the memory layout of Self::Owned matches the FIDL wire format and decoding requires no validation. When true, we can optimize decoding arrays and vectors of Self::Owned to a single memcpy.
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impl ValueTypeMarker for DeviceDescriptor

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type Borrowed<'a> = &'a DeviceDescriptor

The Rust type to use for encoding. This is a particular Encode<Self> type cheaply obtainable from &Self::Owned. There are three cases: Read more
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fn borrow( value: &<DeviceDescriptor as TypeMarker>::Owned, ) -> <DeviceDescriptor as ValueTypeMarker>::Borrowed<'_>

Cheaply converts from &Self::Owned to Self::Borrowed.

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Body for T
where T: Persistable,

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type MarkerAtTopLevel = T

The marker type to use when the body is at the top-level.
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type MarkerInResultUnion = T

The marker type to use when the body is nested in a result union.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<E> ErrorType for E

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type Marker = E

The marker type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.