fidl_fuchsia_input_injection

Enum InputDeviceRegistryRequest

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pub enum InputDeviceRegistryRequest {
    Register {
        device: ClientEnd<InputDeviceMarker>,
        control_handle: InputDeviceRegistryControlHandle,
    },
    RegisterAndGetDeviceInfo {
        device: ClientEnd<InputDeviceMarker>,
        responder: InputDeviceRegistryRegisterAndGetDeviceInfoResponder,
    },
}
Expand description

A TEST-ONLY protocol which injects InputDevices into the input system.

This protocol is not intended for production use; products should take measures to ensure this protocol is not routed to production components.

Variants§

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Register

Registers an input device represented by device. On registration, the InputDeviceRegistry starts listening for input reports on the InputReportsReader returned by device.GetInputReportsReader().

Fields

§device: ClientEnd<InputDeviceMarker>
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RegisterAndGetDeviceInfo

Registers an input device represented by device and return the device id of the added test device. On registration, the InputDeviceRegistry starts listening for input reports on the InputReportsReader returned by device.GetInputReportsReader().

Fields

§device: ClientEnd<InputDeviceMarker>

Implementations§

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impl InputDeviceRegistryRequest

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pub fn into_register( self, ) -> Option<(ClientEnd<InputDeviceMarker>, InputDeviceRegistryControlHandle)>

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pub fn into_register_and_get_device_info( self, ) -> Option<(ClientEnd<InputDeviceMarker>, InputDeviceRegistryRegisterAndGetDeviceInfoResponder)>

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pub fn method_name(&self) -> &'static str

Name of the method defined in FIDL

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impl Debug for InputDeviceRegistryRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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const ALIGN: usize = _

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