pub trait CodecProxyInterface: Send + Sync {
type GetHealthStateResponseFut: Future<Output = Result<HealthState, Error>> + Send;
type ResetResponseFut: Future<Output = Result<(), Error>> + Send;
type GetPropertiesResponseFut: Future<Output = Result<CodecProperties, Error>> + Send;
type StopResponseFut: Future<Output = Result<i64, Error>> + Send;
type StartResponseFut: Future<Output = Result<i64, Error>> + Send;
type GetDaiFormatsResponseFut: Future<Output = Result<CodecGetDaiFormatsResult, Error>> + Send;
type SetDaiFormatResponseFut: Future<Output = Result<CodecSetDaiFormatResult, Error>> + Send;
type WatchPlugStateResponseFut: Future<Output = Result<PlugState, Error>> + Send;
// Required methods
fn get_health_state(&self) -> Self::GetHealthStateResponseFut;
fn signal_processing_connect(
&self,
protocol: ServerEnd<SignalProcessingMarker>,
) -> Result<(), Error>;
fn reset(&self) -> Self::ResetResponseFut;
fn get_properties(&self) -> Self::GetPropertiesResponseFut;
fn stop(&self) -> Self::StopResponseFut;
fn start(&self) -> Self::StartResponseFut;
fn get_dai_formats(&self) -> Self::GetDaiFormatsResponseFut;
fn set_dai_format(
&self,
format: &DaiFormat,
) -> Self::SetDaiFormatResponseFut;
fn watch_plug_state(&self) -> Self::WatchPlugStateResponseFut;
}Required Associated Types§
type GetHealthStateResponseFut: Future<Output = Result<HealthState, Error>> + Send
type ResetResponseFut: Future<Output = Result<(), Error>> + Send
type GetPropertiesResponseFut: Future<Output = Result<CodecProperties, Error>> + Send
type StopResponseFut: Future<Output = Result<i64, Error>> + Send
type StartResponseFut: Future<Output = Result<i64, Error>> + Send
type GetDaiFormatsResponseFut: Future<Output = Result<CodecGetDaiFormatsResult, Error>> + Send
type SetDaiFormatResponseFut: Future<Output = Result<CodecSetDaiFormatResult, Error>> + Send
type WatchPlugStateResponseFut: Future<Output = Result<PlugState, Error>> + Send
Required Methods§
fn get_health_state(&self) -> Self::GetHealthStateResponseFut
fn signal_processing_connect( &self, protocol: ServerEnd<SignalProcessingMarker>, ) -> Result<(), Error>
fn reset(&self) -> Self::ResetResponseFut
fn get_properties(&self) -> Self::GetPropertiesResponseFut
fn stop(&self) -> Self::StopResponseFut
fn start(&self) -> Self::StartResponseFut
fn get_dai_formats(&self) -> Self::GetDaiFormatsResponseFut
fn set_dai_format(&self, format: &DaiFormat) -> Self::SetDaiFormatResponseFut
fn watch_plug_state(&self) -> Self::WatchPlugStateResponseFut
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".