pub struct BlobCreatorProxy { /* private fields */ }
Implementations§
Source§impl BlobCreatorProxy
impl BlobCreatorProxy
Sourcepub fn new(channel: AsyncChannel) -> Self
pub fn new(channel: AsyncChannel) -> Self
Create a new Proxy for fuchsia.fxfs/BlobCreator.
Sourcepub fn take_event_stream(&self) -> BlobCreatorEventStream
pub fn take_event_stream(&self) -> BlobCreatorEventStream
Get a Stream of events from the remote end of the protocol.
§Panics
Panics if the event stream was already taken.
Sourcepub fn create(
&self,
hash: &[u8; 32],
allow_existing: bool,
) -> QueryResponseFut<BlobCreatorCreateResult, DefaultFuchsiaResourceDialect>
pub fn create( &self, hash: &[u8; 32], allow_existing: bool, ) -> QueryResponseFut<BlobCreatorCreateResult, DefaultFuchsiaResourceDialect>
Creates a blob with the merkle root hash
. If allow_existing
is true, the server will
overwrite the existing blob if there is one. The client will truncate the blob with
[BlobWriter.GetVmo] and get a handle to a vmo in return. The client will then write blob
contents into the vmo and call [BlobWriter.BytesReady] on the ’writer` to signal to the
server that some number of bytes has been written to the vmo.
Trait Implementations§
Source§impl BlobCreatorProxyInterface for BlobCreatorProxy
impl BlobCreatorProxyInterface for BlobCreatorProxy
type CreateResponseFut = QueryResponseFut<Result<ClientEnd<BlobWriterMarker>, CreateBlobError>>
fn create( &self, hash: &[u8; 32], allow_existing: bool, ) -> Self::CreateResponseFut
Source§impl Clone for BlobCreatorProxy
impl Clone for BlobCreatorProxy
Source§fn clone(&self) -> BlobCreatorProxy
fn clone(&self) -> BlobCreatorProxy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BlobCreatorProxy
impl Debug for BlobCreatorProxy
Source§impl Proxy for BlobCreatorProxy
impl Proxy for BlobCreatorProxy
Source§type Protocol = BlobCreatorMarker
type Protocol = BlobCreatorMarker
The protocol which this
Proxy
controls.Source§fn from_channel(inner: AsyncChannel) -> Self
fn from_channel(inner: AsyncChannel) -> Self
Create a proxy over the given channel.
Source§fn into_channel(self) -> Result<AsyncChannel, Self>
fn into_channel(self) -> Result<AsyncChannel, Self>
Attempt to convert the proxy back into a channel. Read more
Source§fn as_channel(&self) -> &AsyncChannel
fn as_channel(&self) -> &AsyncChannel
Get a reference to the proxy’s underlying channel. Read more
Auto Trait Implementations§
impl Freeze for BlobCreatorProxy
impl !RefUnwindSafe for BlobCreatorProxy
impl Send for BlobCreatorProxy
impl Sync for BlobCreatorProxy
impl Unpin for BlobCreatorProxy
impl !UnwindSafe for BlobCreatorProxy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)Source§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
Source§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<T> ProxyHasClient for Twhere
T: Proxy,
impl<T> ProxyHasClient for Twhere
T: Proxy,
Source§fn client(&self) -> Result<ZirconClient, Infallible>
fn client(&self) -> Result<ZirconClient, Infallible>
Get a “client” for this proxy. This is just an object which has methods
for a few common handle creation operations.