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FDomainRequest

Enum FDomainRequest 

Source
pub enum FDomainRequest {
Show 22 variants CreateChannel { handles: [NewHandleId; 2], responder: FDomainCreateChannelResponder, }, ReadChannel { handle: HandleId, responder: FDomainReadChannelResponder, }, WriteChannel { handle: HandleId, data: Vec<u8>, handles: Handles, responder: FDomainWriteChannelResponder, }, ReadChannelStreamingStart { handle: HandleId, responder: FDomainReadChannelStreamingStartResponder, }, ReadChannelStreamingStop { handle: HandleId, responder: FDomainReadChannelStreamingStopResponder, }, CreateEvent { handle: NewHandleId, responder: FDomainCreateEventResponder, }, CreateEventPair { handles: [NewHandleId; 2], responder: FDomainCreateEventPairResponder, }, CreateSocket { options: SocketType, handles: [NewHandleId; 2], responder: FDomainCreateSocketResponder, }, SetSocketDisposition { handle: HandleId, disposition: SocketDisposition, disposition_peer: SocketDisposition, responder: FDomainSetSocketDispositionResponder, }, ReadSocket { handle: HandleId, max_bytes: u64, responder: FDomainReadSocketResponder, }, WriteSocket { handle: HandleId, data: Vec<u8>, responder: FDomainWriteSocketResponder, }, ReadSocketStreamingStart { handle: HandleId, responder: FDomainReadSocketStreamingStartResponder, }, ReadSocketStreamingStop { handle: HandleId, responder: FDomainReadSocketStreamingStopResponder, }, GetNamespace { new_handle: NewHandleId, responder: FDomainGetNamespaceResponder, }, Close { handles: Vec<HandleId>, responder: FDomainCloseResponder, }, Duplicate { handle: HandleId, new_handle: NewHandleId, rights: Rights, responder: FDomainDuplicateResponder, }, Replace { handle: HandleId, new_handle: NewHandleId, rights: Rights, responder: FDomainReplaceResponder, }, Signal { handle: HandleId, set: u32, clear: u32, responder: FDomainSignalResponder, }, SignalPeer { handle: HandleId, set: u32, clear: u32, responder: FDomainSignalPeerResponder, }, WaitForSignals { handle: HandleId, signals: u32, responder: FDomainWaitForSignalsResponder, }, GetKoid { handle: HandleId, responder: FDomainGetKoidResponder, },
#[non_exhaustive]
_UnknownMethod { ordinal: u64, control_handle: FDomainControlHandle, method_type: MethodType, },
}
Expand description

The FDomain control protocol.

This protocol is designed to be used over a network or other non-channel transport.

Variants§

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CreateChannel

Create a new channel in this FDomain and return both its ends.

Fields

§handles: [NewHandleId; 2]
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ReadChannel

Read a message from a channel. This method will fail if the channel is currently being read using the streaming read functions.

Note that this method is not like zx_channel_read in that it will not return SHOULD_WAIT but will instead delay returning until there is data to return.

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WriteChannel

Write to a channel. Handles are always consumed.

Fields

§handle: HandleId
§data: Vec<u8>
§handles: Handles
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ReadChannelStreamingStart

Starts reading from the given channel. Data is returned via the ChannelStreamingData event. That event will occur repeatedly until ReadChannelStreamingStop is called for the same handle or the event indicates the handle is closed.

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ReadChannelStreamingStop

Stop asynchronous reading from the given channel.

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CreateEvent

Create a new event in this FDomain and return it.

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CreateEventPair

Create a new event pair in this FDomain and return both its ends.

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CreateSocket

Create a new socket in this FDomain and return both its ends.

Fields

§options: SocketType
§handles: [NewHandleId; 2]
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SetSocketDisposition

Set the disposition of a given socket.

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ReadSocket

Read data from a socket. This method will fail if the socket is currently being read asynchronously.

Fields

§handle: HandleId
§max_bytes: u64
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WriteSocket

Write to a socket. This will attempt to write all the data passed, and will block and retry whenever it is safe (e.g. it should never return SHOULD_WAIT). The WriteSocketError contains a wrote parameter to indicate if some bytes were written successfully before the failure occurred.

Fields

§handle: HandleId
§data: Vec<u8>
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ReadSocketStreamingStart

Starts reading from the given socket. Data is returned via the SocketStreamingData event. That event will occur repeatedly until ReadSocketStreamingStop is called for the same handle or the event indicates the handle is closed.

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ReadSocketStreamingStop

Stop asynchronous reading from the given socket.

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GetNamespace

Adds a new channel handle to this namespace which points to a fuchsia.io.Directory. Can be used to “bootstrap” the FDomain.

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§new_handle: NewHandleId
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Close

Close one or more handles.

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§handles: Vec<HandleId>
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Duplicate

Duplicate a handle.

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§handle: HandleId
§new_handle: NewHandleId
§rights: Rights
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Replace

Close a handle and replace it with a new one with possibly different rights.

Fields

§handle: HandleId
§new_handle: NewHandleId
§rights: Rights
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Signal

Set or clear signals on a handle.

Fields

§handle: HandleId
§set: u32
§clear: u32
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SignalPeer

Set or clear signals on a handle’s peer.

Fields

§handle: HandleId
§set: u32
§clear: u32
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WaitForSignals

Wait for signals from the given handle. Reply will be returned when one of the given signals is asserted.

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§handle: HandleId
§signals: u32
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GetKoid

Return the kernel object ID (koid) of the handle.

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§handle: HandleId
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#[non_exhaustive]
_UnknownMethod

An interaction was received which does not match any known method.

Fields

This variant is marked as non-exhaustive
Non-exhaustive enum variants could have additional fields added in future. Therefore, non-exhaustive enum variants cannot be constructed in external crates and cannot be matched against.
§ordinal: u64

Ordinal of the method that was called.

§control_handle: FDomainControlHandle
§method_type: MethodType

Implementations§

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impl FDomainRequest

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pub fn into_create_channel( self, ) -> Option<([NewHandleId; 2], FDomainCreateChannelResponder)>

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pub fn into_read_channel( self, ) -> Option<(HandleId, FDomainReadChannelResponder)>

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pub fn into_write_channel( self, ) -> Option<(HandleId, Vec<u8>, Handles, FDomainWriteChannelResponder)>

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pub fn into_read_channel_streaming_start( self, ) -> Option<(HandleId, FDomainReadChannelStreamingStartResponder)>

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pub fn into_read_channel_streaming_stop( self, ) -> Option<(HandleId, FDomainReadChannelStreamingStopResponder)>

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pub fn into_create_event( self, ) -> Option<(NewHandleId, FDomainCreateEventResponder)>

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pub fn into_create_event_pair( self, ) -> Option<([NewHandleId; 2], FDomainCreateEventPairResponder)>

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pub fn into_create_socket( self, ) -> Option<(SocketType, [NewHandleId; 2], FDomainCreateSocketResponder)>

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pub fn into_set_socket_disposition( self, ) -> Option<(HandleId, SocketDisposition, SocketDisposition, FDomainSetSocketDispositionResponder)>

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pub fn into_read_socket( self, ) -> Option<(HandleId, u64, FDomainReadSocketResponder)>

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pub fn into_write_socket( self, ) -> Option<(HandleId, Vec<u8>, FDomainWriteSocketResponder)>

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pub fn into_read_socket_streaming_start( self, ) -> Option<(HandleId, FDomainReadSocketStreamingStartResponder)>

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pub fn into_read_socket_streaming_stop( self, ) -> Option<(HandleId, FDomainReadSocketStreamingStopResponder)>

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pub fn into_get_namespace( self, ) -> Option<(NewHandleId, FDomainGetNamespaceResponder)>

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pub fn into_close(self) -> Option<(Vec<HandleId>, FDomainCloseResponder)>

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pub fn into_duplicate( self, ) -> Option<(HandleId, NewHandleId, Rights, FDomainDuplicateResponder)>

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pub fn into_replace( self, ) -> Option<(HandleId, NewHandleId, Rights, FDomainReplaceResponder)>

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pub fn into_signal(self) -> Option<(HandleId, u32, u32, FDomainSignalResponder)>

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pub fn into_signal_peer( self, ) -> Option<(HandleId, u32, u32, FDomainSignalPeerResponder)>

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pub fn into_wait_for_signals( self, ) -> Option<(HandleId, u32, FDomainWaitForSignalsResponder)>

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pub fn into_get_koid(self) -> Option<(HandleId, FDomainGetKoidResponder)>

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pub fn method_name(&self) -> &'static str

Name of the method defined in FIDL

Trait Implementations§

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impl Debug for FDomainRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, D> Encode<Ambiguous1, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T, D> Encode<Ambiguous2, D> for T
where D: ResourceDialect,

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unsafe fn encode( self, _encoder: &mut Encoder<'_, D>, _offset: usize, _depth: Depth, ) -> Result<(), Error>

Encodes the object into the encoder’s buffers. Any handles stored in the object are swapped for Handle::INVALID. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.