pub struct EventStreamProxy { /* private fields */ }
Implementations§
Source§impl EventStreamProxy
impl EventStreamProxy
Sourcepub fn new(channel: AsyncChannel) -> Self
pub fn new(channel: AsyncChannel) -> Self
Create a new Proxy for fuchsia.component/EventStream.
Sourcepub fn take_event_stream(&self) -> EventStreamEventStream
pub fn take_event_stream(&self) -> EventStreamEventStream
Get a Stream of events from the remote end of the protocol.
§Panics
Panics if the event stream was already taken.
pub fn get_next( &self, ) -> QueryResponseFut<Vec<Event>, DefaultFuchsiaResourceDialect>
Sourcepub fn wait_for_ready(
&self,
) -> QueryResponseFut<(), DefaultFuchsiaResourceDialect>
pub fn wait_for_ready( &self, ) -> QueryResponseFut<(), DefaultFuchsiaResourceDialect>
Returns immediately. Used to indicate that the FIDL connection completed. This is needed for non-static streams to verify that subscribe has completed before components are started.
Trait Implementations§
Source§impl Clone for EventStreamProxy
impl Clone for EventStreamProxy
Source§fn clone(&self) -> EventStreamProxy
fn clone(&self) -> EventStreamProxy
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EventStreamProxy
impl Debug for EventStreamProxy
Source§impl EventStreamProxyInterface for EventStreamProxy
impl EventStreamProxyInterface for EventStreamProxy
type GetNextResponseFut = QueryResponseFut<Vec<Event>>
type WaitForReadyResponseFut = QueryResponseFut<()>
fn get_next(&self) -> Self::GetNextResponseFut
fn wait_for_ready(&self) -> Self::WaitForReadyResponseFut
Source§impl Proxy for EventStreamProxy
impl Proxy for EventStreamProxy
Source§type Protocol = EventStreamMarker
type Protocol = EventStreamMarker
The protocol which this
Proxy
controls.Source§fn from_channel(inner: AsyncChannel) -> Self
fn from_channel(inner: AsyncChannel) -> Self
Create a proxy over the given channel.
Source§fn into_channel(self) -> Result<AsyncChannel, Self>
fn into_channel(self) -> Result<AsyncChannel, Self>
Attempt to convert the proxy back into a channel. Read more
Source§fn as_channel(&self) -> &AsyncChannel
fn as_channel(&self) -> &AsyncChannel
Get a reference to the proxy’s underlying channel. Read more
§fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
fn into_client_end(self) -> Result<ClientEnd<Self::Protocol>, Self>
Attempt to convert the proxy back into a client end. Read more
Auto Trait Implementations§
impl Freeze for EventStreamProxy
impl !RefUnwindSafe for EventStreamProxy
impl Send for EventStreamProxy
impl Sync for EventStreamProxy
impl Unpin for EventStreamProxy
impl !UnwindSafe for EventStreamProxy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous1, D> for Twhere
D: ResourceDialect,
§impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
impl<T, D> Encode<Ambiguous2, D> for Twhere
D: ResourceDialect,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> ProxyHasClient for Twhere
T: Proxy,
impl<T> ProxyHasClient for Twhere
T: Proxy,
§fn client(&self) -> Result<ZirconClient, Infallible>
fn client(&self) -> Result<ZirconClient, Infallible>
Get a “client” for this proxy. This is just an object which has methods
for a few common handle creation operations.