pub struct PlayerFeatureBits(/* private fields */);
Implementations§
Source§impl PlayerFeatureBits
impl PlayerFeatureBits
pub const SELECT: Self = _
pub const UP: Self = _
pub const DOWN: Self = _
pub const LEFT: Self = _
pub const RIGHT: Self = _
pub const RIGHT_UP: Self = _
pub const RIGHT_DOWN: Self = _
pub const LEFT_UP: Self = _
pub const LEFT_DOWN: Self = _
pub const ROOT_MENU: Self = _
pub const SETUP_MENU: Self = _
pub const CONTENTS_MENU: Self = _
pub const FAVORITE_MENU: Self = _
pub const EXIT: Self = _
pub const ZERO: Self = _
pub const ONE: Self = _
pub const TWO: Self = _
pub const THREE: Self = _
pub const FOUR: Self = _
pub const FIVE: Self = _
pub const SIX: Self = _
pub const SEVEN: Self = _
pub const EIGHT: Self = _
pub const NINE: Self = _
pub const DOT: Self = _
pub const ENTER: Self = _
pub const CLEAR: Self = _
pub const CHANNEL_UP: Self = _
pub const CHANNEL_DOWN: Self = _
pub const PREVIOUS_CHANNEL: Self = _
pub const SOUND_SELECT: Self = _
pub const INPUT_SELECT: Self = _
pub const DISPLAY_INFORMATION: Self = _
pub const HELP: Self = _
pub const PAGE_UP: Self = _
pub const PAGE_DOWN: Self = _
pub const POWER: Self = _
pub const VOLUME_UP: Self = _
pub const VOLUME_DOWN: Self = _
pub const MUTE: Self = _
pub const PLAY: Self = _
pub const STOP: Self = _
pub const PAUSE: Self = _
pub const RECORD: Self = _
pub const REWIND: Self = _
pub const FAST_FORWARD: Self = _
pub const EJECT: Self = _
pub const FORWARD: Self = _
pub const BACKWARD: Self = _
pub const ANGLE: Self = _
pub const SUBPICTURE: Self = _
pub const F1: Self = _
pub const F2: Self = _
pub const F3: Self = _
pub const F4: Self = _
pub const F5: Self = _
pub const VENDOR_UNIQUE: Self = _
pub const BASIC_GROUP_NAVIGATION: Self = _
pub const ADVANCED_CONTROL_PLAYER: Self = _
pub const BROWSING: Self = _
pub const SEARCHING: Self = _
pub const ADD_TO_NOW_PLAYING: Self = _
pub const UIDS_UNIQUE_IN_PLAYER_BROWSE_TREE: Self = _
pub const ONLY_BROWSABLE_WHEN_ADDRESSED: Self = _
Source§impl PlayerFeatureBits
impl PlayerFeatureBits
Sourcepub const fn bits(&self) -> u64
pub const fn bits(&self) -> u64
Get the underlying bits value.
The returned value is exactly the bits set in this flags value.
Sourcepub const fn from_bits(bits: u64) -> Option<Self>
pub const fn from_bits(bits: u64) -> Option<Self>
Convert from a bits value.
This method will return None
if any unknown bits are set.
Sourcepub const fn from_bits_truncate(bits: u64) -> Self
pub const fn from_bits_truncate(bits: u64) -> Self
Convert from a bits value, unsetting any unknown bits.
Sourcepub const fn from_bits_retain(bits: u64) -> Self
pub const fn from_bits_retain(bits: u64) -> Self
Convert from a bits value exactly.
Sourcepub fn from_name(name: &str) -> Option<Self>
pub fn from_name(name: &str) -> Option<Self>
Get a flags value with the bits of a flag with the given name set.
This method will return None
if name
is empty or doesn’t
correspond to any named flag.
Sourcepub const fn intersects(&self, other: Self) -> bool
pub const fn intersects(&self, other: Self) -> bool
Whether any set bits in a source flags value are also set in a target flags value.
Sourcepub const fn contains(&self, other: Self) -> bool
pub const fn contains(&self, other: Self) -> bool
Whether all set bits in a source flags value are also set in a target flags value.
Sourcepub fn remove(&mut self, other: Self)
pub fn remove(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
remove
won’t truncate other
, but the !
operator will.
Sourcepub fn toggle(&mut self, other: Self)
pub fn toggle(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub fn set(&mut self, other: Self, value: bool)
pub fn set(&mut self, other: Self, value: bool)
Call insert
when value
is true
or remove
when value
is false
.
Sourcepub const fn intersection(self, other: Self) -> Self
pub const fn intersection(self, other: Self) -> Self
The bitwise and (&
) of the bits in two flags values.
Sourcepub const fn union(self, other: Self) -> Self
pub const fn union(self, other: Self) -> Self
The bitwise or (|
) of the bits in two flags values.
Sourcepub const fn difference(self, other: Self) -> Self
pub const fn difference(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Sourcepub const fn symmetric_difference(self, other: Self) -> Self
pub const fn symmetric_difference(self, other: Self) -> Self
The bitwise exclusive-or (^
) of the bits in two flags values.
Sourcepub const fn complement(self) -> Self
pub const fn complement(self) -> Self
The bitwise negation (!
) of the bits in a flags value, truncating the result.
Source§impl PlayerFeatureBits
impl PlayerFeatureBits
Sourcepub const fn iter(&self) -> Iter<PlayerFeatureBits>
pub const fn iter(&self) -> Iter<PlayerFeatureBits>
Yield a set of contained flags values.
Each yielded flags value will correspond to a defined named flag. Any unknown bits will be yielded together as a final flags value.
Sourcepub const fn iter_names(&self) -> IterNames<PlayerFeatureBits>
pub const fn iter_names(&self) -> IterNames<PlayerFeatureBits>
Yield a set of contained named flags values.
This method is like iter
, except only yields bits in contained named flags.
Any unknown bits, or bits not corresponding to a contained flag will not be yielded.
Source§impl PlayerFeatureBits
impl PlayerFeatureBits
pub fn has_unknown_bits(&self) -> bool
has_unknown_bits
pub fn get_unknown_bits(&self) -> u64
get_unknown_bits
Trait Implementations§
Source§impl Binary for PlayerFeatureBits
impl Binary for PlayerFeatureBits
Source§impl BitAnd for PlayerFeatureBits
impl BitAnd for PlayerFeatureBits
Source§impl BitAndAssign for PlayerFeatureBits
impl BitAndAssign for PlayerFeatureBits
Source§fn bitand_assign(&mut self, other: Self)
fn bitand_assign(&mut self, other: Self)
The bitwise and (&
) of the bits in two flags values.
Source§impl BitOr for PlayerFeatureBits
impl BitOr for PlayerFeatureBits
Source§fn bitor(self, other: PlayerFeatureBits) -> Self
fn bitor(self, other: PlayerFeatureBits) -> Self
The bitwise or (|
) of the bits in two flags values.
Source§type Output = PlayerFeatureBits
type Output = PlayerFeatureBits
|
operator.Source§impl BitOrAssign for PlayerFeatureBits
impl BitOrAssign for PlayerFeatureBits
Source§fn bitor_assign(&mut self, other: Self)
fn bitor_assign(&mut self, other: Self)
The bitwise or (|
) of the bits in two flags values.
Source§impl BitXor for PlayerFeatureBits
impl BitXor for PlayerFeatureBits
Source§impl BitXorAssign for PlayerFeatureBits
impl BitXorAssign for PlayerFeatureBits
Source§fn bitxor_assign(&mut self, other: Self)
fn bitxor_assign(&mut self, other: Self)
The bitwise exclusive-or (^
) of the bits in two flags values.
Source§impl Clone for PlayerFeatureBits
impl Clone for PlayerFeatureBits
Source§fn clone(&self) -> PlayerFeatureBits
fn clone(&self) -> PlayerFeatureBits
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for PlayerFeatureBits
impl Debug for PlayerFeatureBits
Source§impl<D: ResourceDialect> Decode<PlayerFeatureBits, D> for PlayerFeatureBits
impl<D: ResourceDialect> Decode<PlayerFeatureBits, D> for PlayerFeatureBits
Source§impl Default for PlayerFeatureBits
impl Default for PlayerFeatureBits
Source§fn default() -> PlayerFeatureBits
fn default() -> PlayerFeatureBits
Source§impl<D: ResourceDialect> Encode<PlayerFeatureBits, D> for PlayerFeatureBits
impl<D: ResourceDialect> Encode<PlayerFeatureBits, D> for PlayerFeatureBits
Source§impl Extend<PlayerFeatureBits> for PlayerFeatureBits
impl Extend<PlayerFeatureBits> for PlayerFeatureBits
Source§fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
fn extend<T: IntoIterator<Item = Self>>(&mut self, iterator: T)
The bitwise or (|
) of the bits in each flags value.
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl Flags for PlayerFeatureBits
impl Flags for PlayerFeatureBits
Source§const FLAGS: &'static [Flag<PlayerFeatureBits>] = _
const FLAGS: &'static [Flag<PlayerFeatureBits>] = _
Source§fn from_bits_retain(bits: u64) -> PlayerFeatureBits
fn from_bits_retain(bits: u64) -> PlayerFeatureBits
§fn from_bits_truncate(bits: Self::Bits) -> Self
fn from_bits_truncate(bits: Self::Bits) -> Self
§fn from_name(name: &str) -> Option<Self>
fn from_name(name: &str) -> Option<Self>
§fn iter_names(&self) -> IterNames<Self>
fn iter_names(&self) -> IterNames<Self>
§fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
fn intersects(&self, other: Self) -> boolwhere
Self: Sized,
§fn contains(&self, other: Self) -> boolwhere
Self: Sized,
fn contains(&self, other: Self) -> boolwhere
Self: Sized,
§fn insert(&mut self, other: Self)where
Self: Sized,
fn insert(&mut self, other: Self)where
Self: Sized,
|
) of the bits in two flags values.§fn remove(&mut self, other: Self)where
Self: Sized,
fn remove(&mut self, other: Self)where
Self: Sized,
&!
). Read more§fn toggle(&mut self, other: Self)where
Self: Sized,
fn toggle(&mut self, other: Self)where
Self: Sized,
^
) of the bits in two flags values.§fn set(&mut self, other: Self, value: bool)where
Self: Sized,
fn set(&mut self, other: Self, value: bool)where
Self: Sized,
Flags::insert
] when value
is true
or [Flags::remove
] when value
is false
.§fn intersection(self, other: Self) -> Self
fn intersection(self, other: Self) -> Self
&
) of the bits in two flags values.§fn difference(self, other: Self) -> Self
fn difference(self, other: Self) -> Self
&!
). Read more§fn symmetric_difference(self, other: Self) -> Self
fn symmetric_difference(self, other: Self) -> Self
^
) of the bits in two flags values.§fn complement(self) -> Self
fn complement(self) -> Self
!
) of the bits in a flags value, truncating the result.Source§impl FromIterator<PlayerFeatureBits> for PlayerFeatureBits
impl FromIterator<PlayerFeatureBits> for PlayerFeatureBits
Source§fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
fn from_iter<T: IntoIterator<Item = Self>>(iterator: T) -> Self
The bitwise or (|
) of the bits in each flags value.
Source§impl Hash for PlayerFeatureBits
impl Hash for PlayerFeatureBits
Source§impl IntoIterator for PlayerFeatureBits
impl IntoIterator for PlayerFeatureBits
Source§impl LowerHex for PlayerFeatureBits
impl LowerHex for PlayerFeatureBits
Source§impl Not for PlayerFeatureBits
impl Not for PlayerFeatureBits
Source§impl Octal for PlayerFeatureBits
impl Octal for PlayerFeatureBits
Source§impl Ord for PlayerFeatureBits
impl Ord for PlayerFeatureBits
Source§fn cmp(&self, other: &PlayerFeatureBits) -> Ordering
fn cmp(&self, other: &PlayerFeatureBits) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for PlayerFeatureBits
impl PartialEq for PlayerFeatureBits
Source§impl PartialOrd for PlayerFeatureBits
impl PartialOrd for PlayerFeatureBits
Source§impl PublicFlags for PlayerFeatureBits
impl PublicFlags for PlayerFeatureBits
Source§impl Sub for PlayerFeatureBits
impl Sub for PlayerFeatureBits
Source§fn sub(self, other: Self) -> Self
fn sub(self, other: Self) -> Self
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§type Output = PlayerFeatureBits
type Output = PlayerFeatureBits
-
operator.Source§impl SubAssign for PlayerFeatureBits
impl SubAssign for PlayerFeatureBits
Source§fn sub_assign(&mut self, other: Self)
fn sub_assign(&mut self, other: Self)
The intersection of a source flags value with the complement of a target flags value (&!
).
This method is not equivalent to self & !other
when other
has unknown bits set.
difference
won’t truncate other
, but the !
operator will.
Source§impl TypeMarker for PlayerFeatureBits
impl TypeMarker for PlayerFeatureBits
Source§type Owned = PlayerFeatureBits
type Owned = PlayerFeatureBits
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
inline_align
.§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read more§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl UpperHex for PlayerFeatureBits
impl UpperHex for PlayerFeatureBits
Source§impl ValueTypeMarker for PlayerFeatureBits
impl ValueTypeMarker for PlayerFeatureBits
Source§type Borrowed<'a> = PlayerFeatureBits
type Borrowed<'a> = PlayerFeatureBits
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Copy for PlayerFeatureBits
impl Eq for PlayerFeatureBits
impl StructuralPartialEq for PlayerFeatureBits
Auto Trait Implementations§
impl Freeze for PlayerFeatureBits
impl RefUnwindSafe for PlayerFeatureBits
impl Send for PlayerFeatureBits
impl Sync for PlayerFeatureBits
impl Unpin for PlayerFeatureBits
impl UnwindSafe for PlayerFeatureBits
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)