#[repr(C)]pub struct ControllerSetAddressedPlayerRequest {
pub player_id: u16,
}
Fields§
§player_id: u16
Trait Implementations§
Source§impl Clone for ControllerSetAddressedPlayerRequest
impl Clone for ControllerSetAddressedPlayerRequest
Source§fn clone(&self) -> ControllerSetAddressedPlayerRequest
fn clone(&self) -> ControllerSetAddressedPlayerRequest
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<D: ResourceDialect> Decode<ControllerSetAddressedPlayerRequest, D> for ControllerSetAddressedPlayerRequest
impl<D: ResourceDialect> Decode<ControllerSetAddressedPlayerRequest, D> for ControllerSetAddressedPlayerRequest
Source§impl<D: ResourceDialect> Encode<ControllerSetAddressedPlayerRequest, D> for &ControllerSetAddressedPlayerRequest
impl<D: ResourceDialect> Encode<ControllerSetAddressedPlayerRequest, D> for &ControllerSetAddressedPlayerRequest
Source§impl<D: ResourceDialect, T0: Encode<u16, D>> Encode<ControllerSetAddressedPlayerRequest, D> for (T0,)
impl<D: ResourceDialect, T0: Encode<u16, D>> Encode<ControllerSetAddressedPlayerRequest, D> for (T0,)
Source§impl Ord for ControllerSetAddressedPlayerRequest
impl Ord for ControllerSetAddressedPlayerRequest
Source§fn cmp(&self, other: &ControllerSetAddressedPlayerRequest) -> Ordering
fn cmp(&self, other: &ControllerSetAddressedPlayerRequest) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for ControllerSetAddressedPlayerRequest
impl PartialEq for ControllerSetAddressedPlayerRequest
Source§fn eq(&self, other: &ControllerSetAddressedPlayerRequest) -> bool
fn eq(&self, other: &ControllerSetAddressedPlayerRequest) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl PartialOrd for ControllerSetAddressedPlayerRequest
impl PartialOrd for ControllerSetAddressedPlayerRequest
Source§impl TypeMarker for ControllerSetAddressedPlayerRequest
impl TypeMarker for ControllerSetAddressedPlayerRequest
Source§type Owned = ControllerSetAddressedPlayerRequest
type Owned = ControllerSetAddressedPlayerRequest
The owned Rust type which this FIDL type decodes into.
Source§fn inline_align(_context: Context) -> usize
fn inline_align(_context: Context) -> usize
Returns the minimum required alignment of the inline portion of the
encoded object. It must be a (nonzero) power of two.
Source§fn inline_size(_context: Context) -> usize
fn inline_size(_context: Context) -> usize
Returns the size of the inline portion of the encoded object, including
padding for alignment. Must be a multiple of
inline_align
.Source§fn encode_is_copy() -> bool
fn encode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and encoding requires no validation. When true, we can optimize
encoding arrays and vectors of Self::Owned
to a single memcpy. Read moreSource§fn decode_is_copy() -> bool
fn decode_is_copy() -> bool
Returns true if the memory layout of
Self::Owned
matches the FIDL wire
format and decoding requires no validation. When true, we can optimize
decoding arrays and vectors of Self::Owned
to a single memcpy.Source§impl ValueTypeMarker for ControllerSetAddressedPlayerRequest
impl ValueTypeMarker for ControllerSetAddressedPlayerRequest
Source§type Borrowed<'a> = &'a ControllerSetAddressedPlayerRequest
type Borrowed<'a> = &'a ControllerSetAddressedPlayerRequest
The Rust type to use for encoding. This is a particular
Encode<Self>
type cheaply obtainable from &Self::Owned
. There are three cases: Read moreimpl Copy for ControllerSetAddressedPlayerRequest
impl Eq for ControllerSetAddressedPlayerRequest
impl Persistable for ControllerSetAddressedPlayerRequest
impl StructuralPartialEq for ControllerSetAddressedPlayerRequest
Auto Trait Implementations§
impl Freeze for ControllerSetAddressedPlayerRequest
impl RefUnwindSafe for ControllerSetAddressedPlayerRequest
impl Send for ControllerSetAddressedPlayerRequest
impl Sync for ControllerSetAddressedPlayerRequest
impl Unpin for ControllerSetAddressedPlayerRequest
impl UnwindSafe for ControllerSetAddressedPlayerRequest
Blanket Implementations§
§impl<T> Body for Twhere
T: Persistable,
impl<T> Body for Twhere
T: Persistable,
§type MarkerAtTopLevel = T
type MarkerAtTopLevel = T
The marker type to use when the body is at the top-level.
§type MarkerInResultUnion = T
type MarkerInResultUnion = T
The marker type to use when the body is nested in a result union.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)